apple-ui-designer
Redesign mobile app UI to feel unmistakably Apple-like, iOS-forward, and native. Use this skill when building iOS apps, applying Apple Human Interface Guidelines, or creating native-feeling mobile interfaces with SF Pro typography, translucency, and system-like components.
What this skill does
# Apple UI Designer ## Role You are a senior Apple-style product designer who deeply understands iOS Human Interface Guidelines and modern Apple app design language. Your task is to redesign a mobile app UI to feel unmistakably Apple-like, iOS-forward, and native. --- ## Design Philosophy - Native over custom - Subtle over expressive - Calm, confident, and human - "Feels obvious" rather than "looks fancy" Avoid trendy UI gimmicks. Everything should feel inevitable and familiar to iOS users. --- ## Visual Style - System-first typography (SF Pro style) - Clear hierarchy using size & weight, not color - Neutral color palette: - White / off-white backgrounds - System gray scales - Accent colors used sparingly - Use translucency, blur, and depth where appropriate - No harsh borders; rely on spacing and grouping --- ## Layout & Structure - iOS-native layout patterns - Safe-area aware by default - Comfortable touch targets - Vertical scroll as the primary navigation - Cards may be used, but should feel light and system-like - Avoid dense information; clarity first --- ## Component Principles ### Buttons - System button behavior - Clear primary vs secondary hierarchy ### Lists - iOS-style list rhythm - Clear separators or spacing (not both) ### Navigation - Standard navigation bars - Large titles when appropriate ### Modals & Sheets - Bottom sheets preferred - Respect drag-to-dismiss gestures --- ## Interaction & Motion - Smooth, natural easing (no bounce unless system-like) - Motion should explain hierarchy, not decorate - Use fade, slide, and subtle scale - All transitions should feel calm and intentional --- ## Platform Assumptions - Mobile-first - iOS primary, Android secondary - Gesture-driven interaction - One-handed usability considered --- ## Output Requirements For each redesigned screen: 1. Briefly explain the design intent 2. Describe layout structure clearly 3. Specify typography usage 4. Explain interaction & motion behavior 5. Justify decisions using iOS-native reasoning --- ## Absolute Avoid List - Over-designed custom components - Trendy UI gimmicks or effects - Heavy gradients or neon colors - Harsh borders or outlines - Dense, cluttered information layouts - Non-standard navigation patterns --- ## Decision-Making Rules - Do NOT over-design - If something feels unnecessary, remove it - Clarity and familiarity are the highest priorities - When in doubt, follow iOS system defaults - Prefer removal over addition --- ## Summary Constraint Every screen should feel like it belongs in a first-party Apple app — calm, confident, native, and inevitable.
Related in Design
contribute
IncludedLocal-only OSS contribution command center. Auto-refreshes the user's in-flight PR and issue state on invoke so conversations start with full context — no need to brief Claude on what's in flight. Helps the user find issues to contribute to on GitHub, builds per-repo dossiers of what each upstream expects (CLA, DCO, branch convention, AI policy, draft-first, review bots, issue templates), runs deterministic gates before any external action so AI-assisted contributions don't reach maintainers as slop. State is markdown-only: candidate files at ~/.contribute-system/candidates/, repo dossiers at ~/.contribute-system/research/, append-only event log at ~/.contribute-system/log.jsonl. No database, no cloud calls. Use when the user asks about their PRs / issues / contributions, wants to find new work to take on, claim an issue, build/refresh a repo's dossier, or draft a Design Issue or PR. Trigger with "/contribute", "what's my PR status", "find a contribution", "claim issue X", "draft a Design Issue for Y", "refresh dossier for Z".
architectural-analysis
IncludedUser-triggered deep architectural analysis of a codebase or scoped subtree across eight modes — information architecture, data flow, integration points, UI surfaces, interaction patterns, data model, control flow, and failure modes. This skill should be used when the user asks to "diagram this codebase," "map the architecture," "show the data flow," "give me an ERD," "trace control flow," "find the integration points," "verify the layout pattern," "audit the UX architecture," or any similar request whose primary deliverable is mermaid diagrams plus cited reports under docs/architecture/. Dispatches haiku/sonnet sub-agents in parallel for per-mode exploration, then verifies every citation mechanically before any node lands in a diagram. Not for one-off prose explanations of code (use code-explanation) or for high-level system design from scratch (use system-design).
mcp
IncludedModel Context Protocol (MCP) server development and tool management. Languages: Python, TypeScript. Capabilities: build MCP servers, integrate external APIs, discover/execute MCP tools, manage multi-server configs, design agent-centric tools. Actions: create, build, integrate, discover, execute, configure MCP servers/tools. Keywords: MCP, Model Context Protocol, MCP server, MCP tool, stdio transport, SSE transport, tool discovery, resource provider, prompt template, external API integration, Gemini CLI MCP, Claude MCP, agent tools, tool execution, server config. Use when: building MCP servers, integrating external APIs as MCP tools, discovering available MCP tools, executing MCP capabilities, configuring multi-server setups, designing tools for AI agents.
react-native-skia
IncludedDesign, build, debug, and optimise high-polish animated graphics in React Native or Expo using @shopify/react-native-skia, Reanimated, and Gesture Handler. Use when the user wants canvas-driven UI, shaders, paths, rich text, image filters, sprite fields, Skottie, video frames, snapshots, web CanvasKit setup, or performance tuning for custom motion-heavy elements such as loaders, hero art, cards, charts, progress indicators, particle systems, or gesture-driven surfaces. Also use when the user asks for fluid, glow, glass, blob, parallax, 60fps/120fps, or GPU-friendly animated effects in React Native, even if they do not explicitly say "Skia". Do not use for ordinary form/layout work with standard views.
plaid
IncludedProduct Led AI Development — guides founders from idea to launched product. Six capabilities: Idea (discover a product idea), Validate (pressure-test the idea against fatal flaws, problem reality, competition, and 2-week MVP feasibility), Plan (vision intake + document generation), Design (translate image references into a design.md spec), Launch (go-to-market strategy), and Build (roadmap execution). Use when someone says "PLAID", "plaid idea", "help me find an idea", "product idea", "idea from my business", "idea from my expertise", "plaid validate", "validate my idea", "pressure-test", "is this idea good", "find fatal flaws", "validate the problem", "plan a product", "define my vision", "generate a PRD", "product strategy", "plaid design", "design from image", "translate image to design", "create design.md", "extract design tokens", "plaid launch", "go-to-market", "launch plan", "GTM strategy", "launch playbook", "plaid build", "build the app", "start building", or "execute the roadmap".
nextjs-framer-motion-animations
IncludedAdds production-safe Motion for React or Framer Motion animations to Next.js apps, including reveal, hover and tap micro-interactions, whileInView, stagger, AnimatePresence, layout and layoutId transitions, reorder, scroll-linked UI, and lightweight route-content transitions. Use when the user asks to add, refactor, or debug Motion or Framer Motion in App Router or Pages Router codebases, especially around server/client boundaries, reduced motion, LazyMotion, bundle size, hydration, or route transitions. Avoid for GSAP-style timelines, WebGL or 3D scenes, heavy scroll storytelling, or CSS-only effects unless Motion is explicitly requested.