canvas-design
Design philosophy docs and canvas-based visual creation. Use when articulating design principles, crafting multi-page design documents, or exploring aesthetic philosophy with intentional design thinking.
What this skill does
# Canvas Design A two-step design workflow: first articulate a design philosophy, then create visual designs on canvas. Based on the [anthropics/skills canvas-design](https://github.com/anthropics/skills) approach. - Leverage native parallel subagent dispatch and 200k+ context windows where available. ## When to Use This Skill Use symptom -> action triggers: when one matches, apply this skill and verify with the protocol below. - Creating design philosophy documents (.md) - Generating visual canvas designs (.png/.pdf) - Articulating design principles and aesthetic rationale - Crafting multi-page design documents - Exploring design thinking and intentional visual communication --- ## Step 1: Design Philosophy Document Create a markdown document that articulates the design philosophy before any visual creation. ### Philosophy Document Structure ```markdown ## Core Intent What is this design trying to communicate? What feeling should it evoke? ## Guiding Principles 1. **[Principle Name]** — Explanation of how this shapes decisions 2. **[Principle Name]** — Explanation 3. **[Principle Name]** — Explanation ## Aesthetic Direction - **Color Philosophy**: Why these colors, what they represent - **Typography Philosophy**: What the type choices communicate - **Spatial Philosophy**: How whitespace and layout serve the intent - **Material/Texture**: Physical or digital texture decisions ## Inspirations & References - [Reference 1]: What specifically resonates and why - [Reference 2]: The element to borrow vs. what to avoid ## Step 2: Canvas Creation After establishing the philosophy, create visual designs that embody those principles. ### Canvas Workflow 1. **Review philosophy** — Reread the design philosophy document 2. **Define canvas** — Set dimensions, background, grid system 3. **Establish hierarchy** — Place primary elements first 4. **Apply philosophy** — Every decision references a stated principle 5. **Refine** — Remove anything that doesn't serve the core intent ### Essential Design Principles | Principle | Description | |-----------|-------------| | **Intentionality** | Every element exists for a reason | | **Hierarchy** | Guide the eye through deliberate contrast and spacing | | **Consistency** | Repeated patterns build trust and comprehension | | **Restraint** | Fewer elements, each carrying more weight | | **Craftsmanship** | Pixel-perfect alignment, harmonious proportions | ### Multi-Page Documents For multi-page designs: - Maintain consistent margins and grid across pages - Use a master color palette derived from the philosophy - Create a visual rhythm — varying density to prevent monotony - Include breathing pages (minimal content) between dense sections ## Anti-Patterns - Starting from a generic template without adapting it: The output may look polished but still miss the real audience or medium. - Ignoring final render or export review: Layout bugs often appear only after the asset is opened in its destination tool. - Fixing content and presentation in one pass: It becomes hard to tell whether a problem is structural or visual. ## Verification Protocol Before claiming "skill applied successfully": 1. Pass/fail: The Canvas Design implementation names the target runtime, framework version, and affected files. 2. Pass/fail: Build, lint, test, or equivalent local validation is run for the changed surface. 3. Pass/fail: Edge cases for errors, dependency drift, and environment differences are addressed or explicitly out of scope. 4. Pressure-test scenario: Apply the workflow to a change that passes happy-path tests but fails one boundary condition. 5. Success metric: Zero untested success claims; every implementation claim maps to a command or artifact. ### Quality Checklist - [ ] Every element traces back to a stated principle - [ ] Color choices align with the documented philosophy - [ ] Typography serves the content hierarchy - [ ] Whitespace is intentional, not leftover - [ ] The design could be explained purely through its philosophy doc - [ ] Nothing decorative exists without purpose --- ## Craftsmanship Emphasis Design is a craft. The difference between good and great design: - **Alignment**: Not "close enough" but mathematically precise - **Spacing**: Consistent rhythm using a base unit (4px, 8px) - **Color**: Not just "looks nice" but optically balanced, accessible (WCAG AA+) - **Typography**: Line height, letter spacing, and measure all tuned for readability - **Details**: Transitions, hover states, focus indicators — the invisible work > "The details are not the details. They make the design." — Charles Eames --- ## References & Resources ### Documentation - [Design Principles](./references/design-principles.md) — Gestalt principles, visual hierarchy, typography pairing, golden ratio, and grid systems - [Color Psychology](./references/color-psychology.md) — Color emotional associations, harmony types, industry palettes, and accessibility ### Scripts - [Palette Generator](./scripts/generate-palette.py) — Python script to generate color palettes with WCAG contrast ratio checking ### Examples - [Kitchen Odyssey Design Philosophy](./examples/design-philosophy-example.md) — Complete design philosophy document example for a recipe sharing platform --- <!-- PORTABILITY:START --> ## Cross-Client Portability This skill is written to stay usable across GitHub Copilot, Claude Code, Codex, and Gemini CLI. - GitHub Copilot: keep the folder in a Copilot-visible skill or plugin path, or wrap the workflow as project instructions if the host does not support portable skill folders directly. - Claude Code: keep the folder in a local skills directory or a compatible plugin or marketplace source. - Codex: install or sync the folder into `$CODEX_HOME/skills/<skill-name>` and restart Codex after major changes. - Gemini CLI: this repository generates a project command named `/skills:canvas-design` from this skill. Rebuild commands with `python scripts/export-gemini-skill.py canvas-design` and then run `/commands reload` inside Gemini CLI. <!-- PORTABILITY:END --> <!-- MCP:START --> ## MCP Availability And Fallback Preferred MCP Server: None required - Fallback prompt: "Use the Canvas Design skill without MCP. Rely on the local `SKILL.md`, bundled references or scripts, and manual verification. Show the exact commands, evidence, and final checks you used before concluding." - If the current host does not expose a matching server, use the bundled references, scripts, native toolchain, and manual workflow already described in this skill. - Treat direct local verification, rendered output, logs, tests, or screenshots as the fallback evidence path before completion. <!-- MCP:END --> ## Related Skills - [frontend-design](../frontend-design/SKILL.md): Use it when the workflow also needs UI composition and front-end design direction. - [premium-frontend-ui](../premium-frontend-ui/SKILL.md): Use it when the workflow also needs high-fidelity UI polish and interaction detail. - [web-design-reviewer](../web-design-reviewer/SKILL.md): Use it when the workflow also needs browser-based UI review and responsive QA. - [stitch-design](../stitch-design/SKILL.md): Use it when the workflow also needs turning interface designs into implementation-ready assets.
Related in Design
contribute
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mcp
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react-native-skia
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plaid
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