csharp-scripts
Run file-based C# apps with the .NET CLI when the user explicitly wants C#/.NET code without creating a project. Use for C# language/API experiments, one-file C# apps, small multi-file C# apps composed with `#:include`/`#:exclude`, or C# file-based apps linked with `#:ref`. Do not use for language-agnostic throwaway scripts, generic computations, Python/PowerShell-style automation, full projects, or existing app integration.
What this skill does
# File-Based C# Apps
## When to Use
- Testing a C# concept, API, or language feature with a quick file-based app
- Prototyping logic before integrating it into a larger project
- Building a small utility from one entry-point file and a few helper `.cs` files
## When Not to Use
- The user asks for a language-agnostic quick script, throwaway computation, or shell/Python/PowerShell-style automation
- The user needs a full project, solution integration, or project references in an existing app
- The user is working inside an existing .NET solution and wants to add code there
- The app is large enough that project structure, build customization, tests, or publish configuration should live in a `.csproj`
## Inputs
| Input | Required | Description |
|-------|----------|-------------|
| C# code or intent | Yes | The code to run, or a description of what the file-based app should do |
## Workflow
### Step 1: Check the .NET SDK version
Run `dotnet --version` to verify the SDK is installed and note the full version, including the feature band. File-based apps require .NET 10 or later. `#:include`, `#:exclude`, and transitive directive processing require SDK 10.0.300 or later; SDK 10.0.100/10.0.200 builds can run single-file apps but do not support those multi-file directives. If the version is below 10, follow the [fallback for older SDKs](#fallback-for-net-9-and-earlier) instead.
### Step 2: Write the app file
Create an entry-point `.cs` file using top-level statements. Place it outside any existing project directory to avoid conflicts with `.csproj` files.
```csharp
#!/usr/bin/env dotnet
// hello.cs
Console.WriteLine("Hello from a file-based app!");
var numbers = new[] { 1, 2, 3, 4, 5 };
Console.WriteLine($"Sum: {numbers.Sum()}");
```
Guidelines:
- Use top-level statements (no `Main` method, class, or namespace boilerplate)
- Place `using` directives at the top of the file (after the `#!` line and any `#:` directives if present)
- Place type declarations (classes, records, enums) after all top-level statements
### Step 3: Run the app
```bash
dotnet hello.cs
```
Builds and runs the file automatically. Cached so subsequent runs are fast. Pass arguments after `--`:
```bash
dotnet hello.cs -- arg1 arg2 "multi word arg"
```
### Step 4: Add directives (if needed)
Place directives at the top of the file (immediately after an optional shebang line), before any `using` directives or other C# code. All directives start with `#:`.
#### `#:package` — NuGet package references
Specify a version unless the app intentionally uses central package management. Use `@*` when the latest available package is acceptable (or `@*-*` for pre-release):
```csharp
#:package [email protected]
using Humanizer;
Console.WriteLine("hello world".Titleize());
```
#### `#:property` — MSBuild properties
Set any MSBuild property inline. Syntax: `#:property PropertyName=Value`
```csharp
#:property AllowUnsafeBlocks=true
#:property PublishAot=false
#:property NoWarn=CS0162
```
MSBuild expressions and property functions are supported:
```csharp
#:property LogLevel=$([MSBuild]::ValueOrDefault('$(LOG_LEVEL)', 'Information'))
```
Common properties:
| Property | Purpose |
|----------|---------|
| `AllowUnsafeBlocks=true` | Enable `unsafe` code |
| `PublishAot=false` | Disable native AOT (enabled by default) |
| `NoWarn=CS0162;CS0219` | Suppress specific warnings |
| `LangVersion=preview` | Enable preview language features |
| `InvariantGlobalization=false` | Enable culture-specific globalization |
#### `#:project` — Project references
Reference another project by relative path:
```csharp
#:project ../MyLibrary/MyLibrary.csproj
```
#### `#:ref` — File-based app references
Reference another `.cs` file as a separate file-based app project when it should compile into a separate assembly instead of being included in the same compilation. Use `#:include` for ordinary helper files that should share the same assembly as the entry point; use `#:ref` when you want project-reference-like boundaries.
```csharp
#:property ExperimentalFileBasedProgramEnableRefDirective=true
#:ref ../Shared/Formatter.cs
Console.WriteLine(Formatter.Title("hello world"));
```
Guidelines:
- The referenced file is compiled as its own virtual project and added as a project reference.
- If the referenced file is a library without top-level statements, put `#:property OutputType=Library` in that referenced file.
- Members that must be consumed by the referencing app should be public; internal members are not visible across the assembly boundary.
- `#:ref` is transitive: a referenced file can contain its own `#:ref` and other `#:` directives.
- Relative paths are resolved relative to the file containing the directive.
- Some SDK builds require `#:property ExperimentalFileBasedProgramEnableRefDirective=true`; remove that property if the SDK accepts `#:ref` without it.
#### `#:sdk` — SDK selection
Override the default SDK (`Microsoft.NET.Sdk`):
```csharp
#:sdk Microsoft.NET.Sdk.Web
```
#### `#:include` and `#:exclude` — Multi-file apps
In .NET SDK 10.0.300 and later, file-based apps can include additional files in the same virtual project. Check the full `dotnet --version` output before using these directives; a 10.0.100 or 10.0.200 SDK is still .NET 10 but does not support them. Use `#:include` for helper source files and supported assets, and `#:exclude` to remove files from an include pattern or default item set.
```csharp
#!/usr/bin/env dotnet
#:include Helpers.cs
#:include Models/*.cs
#:exclude Models/Generated/*.cs
Console.WriteLine(Formatter.Title("hello world"));
```
Guidelines:
- Treat the file passed to `dotnet` as the entry point; put top-level statements there.
- Put declarations such as classes, records, and enums in included `.cs` files.
- Prefer explicit globs such as `Helpers.cs` or `Models/*.cs` over broad recursive globs.
- Paths are resolved relative to the file containing the directive.
- Include directives from non-entry-point C# files are processed too, so a helper file can declare its own `#:package`, `#:property`, `#:sdk`, `#:project`, `#:ref`, `#:include`, or `#:exclude` directives.
- Avoid duplicate directives across included files unless the directive kind explicitly supports duplicates; duplicate `#:package`, `#:property`, `#:sdk`, `#:include`, and `#:exclude` entries can fail.
- When an app uses `#:include`, add a shebang (`#!/usr/bin/env dotnet`) to the entry-point file on Unix-like systems to make the entry point clear to tools. Use `LF` line endings and no BOM for shebang files.
Example layout:
```text
scratch/
hello.cs
Helpers.cs
Models/
Person.cs
```
```csharp
#!/usr/bin/env dotnet
// hello.cs
#:include Helpers.cs
#:include Models/*.cs
var person = new Person("Ada");
Console.WriteLine(Formatter.Title(person.Name));
```
```csharp
// Helpers.cs
static class Formatter
{
public static string Title(string value) => value.ToUpperInvariant();
}
```
```csharp
// Models/Person.cs
record Person(string Name);
```
### Step 5: Clean up
Remove the app files when the user is done. To clear cached build artifacts:
```bash
dotnet clean hello.cs
```
## Unix shebang support
On Unix platforms, make a `.cs` file directly executable:
1. Add a shebang as the first line of the file:
```csharp
#!/usr/bin/env dotnet
Console.WriteLine("I'm executable!");
```
2. Set execute permissions:
```bash
chmod +x hello.cs
```
3. Run directly:
```bash
./hello.cs
```
Use `LF` line endings (not `CRLF`) when adding a shebang. This directive is ignored on Windows.
## Source-generated JSON
File-based apps enable native AOT by default. Reflection-based APIs like `JsonSerializer.Serialize<T>(value)` fail at runtime under AOT. Use source-generated serialization instead:
```csharp
using System.Text.Json;
using System.Text.Json.Serialization;
var person = new Person("Alice", 30);
var json = JsonSerializer.Serialize(person, Related in Backend & APIs
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