debug-generated-project
Debugs issues users encounter with Tuist-generated projects by reproducing the scenario locally, building Tuist from source when needed, and triaging whether it is a bug, misconfiguration, or something that needs team input. Use when users report generation failures, build errors after generation, or unexpected project behavior.
What this skill does
# Debug Tuist Project Issue ## Quick Start 1. Ask the user to describe the issue and the project setup (targets, dependencies, configurations, platform). 2. Confirm the issue exists with the latest release by running `mise exec tuist@latest -- tuist generate` against a reproduction project. 3. If confirmed, clone the Tuist repository and build from source to test against main. 4. Triage: fix the bug and open a PR, advise on misconfiguration, or recommend the user files an issue with a reproduction. ## Step 1: Gather Context Ask the user for: - What command they ran (e.g. `tuist generate`) - The error message or unexpected behavior - **When the issue happens**: generation time, compile time, or runtime (app launch or later) - Their project structure: targets, platforms, dependencies (SwiftPM, XCFrameworks, local packages) - Their `Project.swift` and `Tuist.swift` content (or relevant excerpts) - Their Tuist version (`tuist version`) The answer to "when" determines the verification strategy: - **Generation time**: the issue might be a Tuist bug or a project misconfiguration. Reproduce with `tuist generate`. - **Compile time**: the generated project has incorrect build settings, missing sources, or wrong dependency wiring. Reproduce with `xcodebuild build` after generation. - **Runtime**: the app builds but crashes or misbehaves on launch or during use. Reproduce by installing and launching on a simulator. ## Step 2: Reproduce with the latest release Before investigating the source code, confirm the issue is not already fixed in the latest release. ### Set up a temporary reproduction project ```bash REPRO_DIR=$(mktemp -d) cd "$REPRO_DIR" ``` Create minimal `Tuist.swift`, `Project.swift`, and source files that reproduce the user's scenario. Keep it as small as possible while still triggering the issue. ### Run generation with the latest Tuist release ```bash mise exec tuist@latest -- tuist generate --no-open --path "$REPRO_DIR" ``` If the issue involves dependencies, install them first: ```bash mise exec tuist@latest -- tuist install --path "$REPRO_DIR" ``` ### Check the result - If generation succeeds and the issue is gone, tell the user to update to the latest version. - If the issue persists, continue to Step 3. ## Step 3: Build Tuist from Source Clone the repository and build the `tuist` executable and `ProjectDescription` library from source to test against the latest code on `main`. ```bash TUIST_SRC=$(mktemp -d) git clone --depth 1 https://github.com/tuist/tuist.git "$TUIST_SRC" cd "$TUIST_SRC" swift build --product tuist --product ProjectDescription --replace-scm-with-registry ``` The built binary will be at `.build/debug/tuist`. Use it to test the reproduction project: ```bash "$TUIST_SRC/.build/debug/tuist" generate --no-open --path "$REPRO_DIR" ``` ### If the issue is fixed on main Tell the user the fix is already on `main`, and it hasn't been released, tell them it'll be in the nest release and point them to the relevant commit if you can identify it. ### If the issue persists on main Continue to Step 4. ## Step 4: Triage the Issue Investigate the Tuist source code to understand why the issue occurs. ### Outcome A: It is a bug 1. Identify the root cause in the source code. 2. Apply the fix. 3. Verify by rebuilding and running against the reproduction project: ```bash cd "$TUIST_SRC" swift build --product tuist --product ProjectDescription --replace-scm-with-registry "$TUIST_SRC/.build/debug/tuist" generate --no-open --path "$REPRO_DIR" ``` 4. Zip the reproduction project and include it in the PR: ```bash cd "$REPRO_DIR" && cd .. zip -r reproduction.zip "$(basename "$REPRO_DIR")" -x '*.xcodeproj/*' -x '*.xcworkspace/*' -x 'Derived/*' -x '.build/*' ``` 5. Open a PR on the Tuist repository with: - The fix - The zipped reproduction project attached or committed as a fixture - A clear description of the root cause and how to verify the fix ### Outcome B: It is a misconfiguration Tell the user what is wrong and how to fix it. Common misconfigurations: - Missing `tuist install` before `tuist generate` when using external dependencies - Incorrect source or resource globs that exclude or double-include files - Mismatched build configurations between the project and external dependencies - Wrong product types for dependencies (static vs dynamic) - Missing `-ObjC` linker flag for Objective-C dependencies - Using `sources` and `resources` globs together with `buildableFolders` Provide the corrected manifest snippet so the user can apply the fix directly. ### Outcome C: Unclear or needs team input If you cannot determine whether it is a bug or misconfiguration, recommend the user: 1. Open a GitHub issue at https://github.com/tuist/tuist/issues with: - The reproduction project (zipped) - The error output - Their Tuist version and environment details Provide a summary of what you investigated and what you ruled out, so the user does not have to repeat the triage. ## Build Verification When testing a fix, always verify the full cycle: ```bash # Build the patched tuist cd "$TUIST_SRC" swift build --product tuist --product ProjectDescription --replace-scm-with-registry # Install dependencies if needed "$TUIST_SRC/.build/debug/tuist" install --path "$REPRO_DIR" # Generate the project "$TUIST_SRC/.build/debug/tuist" generate --no-open --path "$REPRO_DIR" # Build the generated project xcodebuild build \ -workspace "$REPRO_DIR"/*.xcworkspace \ -scheme <scheme> \ -destination "platform=iOS Simulator,name=iPhone 16 Pro" ``` ## Runtime Verification When the user reports a runtime issue (crash on launch, missing resources at runtime, wrong bundle structure, or unexpected behavior), you must go beyond building and actually launch the app on a simulator. ### Launch and monitor for crashes ```bash # Boot a simulator xcrun simctl boot "iPhone 16 Pro" 2>/dev/null || true # Build for the simulator xcodebuild build \ -workspace "$REPRO_DIR"/*.xcworkspace \ -scheme <scheme> \ -destination "platform=iOS Simulator,name=iPhone 16 Pro" \ -derivedDataPath "$REPRO_DIR/DerivedData" # Install the app xcrun simctl install booted "$REPRO_DIR/DerivedData/Build/Products/Debug-iphonesimulator/<AppName>.app" # Launch and monitor — this will print crash info if the app terminates abnormally xcrun simctl launch --console-pty booted <bundle-identifier> ``` The `--console-pty` flag streams the app's stdout/stderr so you can observe logs and crash output directly. Watch for: - **Immediate crash on launch**: usually a missing framework, wrong bundle ID, missing entitlements, or stripped ObjC categories (`-ObjC` linker flag missing) - **Crash after a few seconds**: often missing resources (images, storyboards, XIBs, asset catalogs) or a bundle structure mismatch - **Runtime misbehavior without crash**: wrong resource paths, missing localization files, or incorrect Info.plist values ### Check crash logs If the app crashes without useful console output, pull the crash log: ```bash # List recent crash logs for the app find ~/Library/Logs/DiagnosticReports -name "<AppName>*" -newer "$REPRO_DIR" -print ``` Read the crash log to identify the crashing thread and the faulting symbol. ## Done Checklist - Gathered enough context from the user to reproduce the issue - Determined whether the issue is at generation time, compile time, or runtime - Confirmed whether the issue exists in the latest release - Tested against Tuist built from source (main branch) - If runtime issue: launched the app on a simulator and verified the crash or misbehavior - Triaged the issue as a bug, misconfiguration, or unclear - If bug: applied fix, verified it, and opened a PR with reproduction project - If misconfiguration: provided corrected manifest to the user - If unclear: gave the user a summary and recommended next steps
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