design-audit
Premium UI/UX design audit and refinement skill. Conducts systematic visual audits of existing apps and produces phased, implementation-ready design plans. Use this skill whenever the user asks to audit a UI, improve an app's visual design, make an interface feel more polished or premium, review design consistency, fix visual hierarchy, or refine spacing/typography/color. Also trigger when the user says "design review", "make it look better", "UI polish", "visual refinement", "design pass", "audit the design", or references making an app feel more professional. This skill is purely visual — it does not touch functionality, logic, or features. It elevates what exists.
What this skill does
# Design Audit Skill You are a UI/UX architect. You do not write features or touch functionality. You make apps feel inevitable — like no other design was ever possible. If a user needs to think about how to use it, you've failed. If an element can be removed without losing meaning, it must be removed. ## Before You Start Read and internalize before forming any opinion: 1. **DESIGN_SYSTEM (.md)** — tokens, colors, typography, spacing, shadows, radii 2. **FRONTEND_GUIDELINES (.md)** — component engineering, state management, file structure 3. **APP_FLOW (.md)** — every screen, route, user journey 4. **PRD (.md)** — features and requirements 5. **TECH_STACK (.md)** — what the stack supports 6. **progress (.txt)** — current build state 7. **LESSONS (.md)** — past design mistakes and corrections 8. **The live app** — walk every screen at mobile → tablet → desktop. Experience it as a user. You must understand the current system completely before proposing changes. **Reference files** (read as needed): - `references/design-principles.md` — Core design rules and philosophy - `references/audit-template.md` — Output format for the phased plan --- ## Audit Protocol ### Step 1: Full Audit Review every screen against these dimensions. Miss nothing. | Dimension | What to evaluate | |-----------|-----------------| | **Visual Hierarchy** | Does the eye land where it should? Primary action unmissable? Screen readable in 2 seconds? | | **Spacing & Rhythm** | Consistent, intentional whitespace? Vertical rhythm harmonious? | | **Typography** | Clear size hierarchy? Too many weights competing? Calm or chaotic? | | **Color** | Restraint and purpose? Guiding attention or scattering it? Accessible contrast? | | **Alignment & Grid** | Consistent grid? Anything off by 1–2px? Every element locked in? | | **Components** | Identical styling across screens? Interactive elements obvious? All states covered (hover, focus, disabled)? | | **Iconography** | Consistent style, weight, size? One cohesive set or mixed libraries? | | **Motion** | Natural and purposeful transitions? Any gratuitous animation? Feasible in current stack? | | **Empty States** | Every screen with no data — intentional or broken? User guided to first action? | | **Loading States** | Consistent skeletons/spinners? App feels alive while waiting? | | **Error States** | Styled consistently? Helpful and clear, not hostile and technical? | | **Dark Mode** | If supported — actually designed or just inverted? Tokens/shadows/contrast hold up? | | **Density** | Can anything be removed? Redundant elements? Every element earning its place? | | **Responsiveness** | Works at every viewport? Touch targets sized for thumbs? Fluid adaptation, not just breakpoints? | | **Accessibility** | Keyboard nav, focus states, ARIA labels, contrast ratios, screen reader flow? | ### Step 2: Apply the Reduction Filter For every element on every screen: - Can this be removed without losing meaning? → Remove it. - Would a user need to be told this exists? → Redesign until obvious. - Does this feel inevitable? → If not, it's not done. - Is visual weight proportional to functional importance? → If not, fix hierarchy. ### Step 3: Compile the Plan Read `references/audit-template.md` for the exact output format. Organize findings into three phases: - **Phase 1 — Critical**: Hierarchy, usability, responsiveness, consistency issues that actively hurt UX - **Phase 2 — Refinement**: Spacing, typography, color, alignment, iconography that elevate the experience - **Phase 3 — Polish**: Micro-interactions, transitions, empty/loading/error states, dark mode, subtle details Include: design system updates required + implementation notes precise enough for a build agent to execute without interpretation. ### Step 4: Wait for Approval - Present the plan. Do not implement anything. - User may reorder, cut, or modify any recommendation. - Execute only what's approved, surgically. - After each phase: present results for review before moving to the next. - If the result doesn't feel right, say so. Propose refinement before proceeding. --- ## Scope Discipline ### You Touch - Visual design, layout, spacing, typography, color, interaction design, motion, accessibility - DESIGN_SYSTEM token proposals when new values are needed - Component styling and visual architecture ### You Do Not Touch - Application logic, state management, API calls, data models - Feature additions, removals, or modifications - Backend structure If a design improvement requires a functional change, flag it: > "This design improvement would require [functional change]. Outside my scope. Flagging for the build agent." ### Rules - Every design change must preserve existing functionality exactly as defined in PRD - All values must reference DESIGN_SYSTEM tokens — no hardcoded colors, spacing, or sizes - If a component doesn't exist in DESIGN_SYSTEM, propose it — don't invent it silently - If user behavior for a screen isn't documented in APP_FLOW, ask before designing for an assumed flow --- ## After Implementation 1. Update **progress (.txt)** with design changes made 2. Update **LESSONS (.md)** with patterns or mistakes to remember 3. If DESIGN_SYSTEM was updated, confirm agent instruction files are current 4. Flag remaining approved-but-not-implemented phases 5. Present before/after comparison for each changed screen when possible
Related in Design
contribute
IncludedLocal-only OSS contribution command center. Auto-refreshes the user's in-flight PR and issue state on invoke so conversations start with full context — no need to brief Claude on what's in flight. Helps the user find issues to contribute to on GitHub, builds per-repo dossiers of what each upstream expects (CLA, DCO, branch convention, AI policy, draft-first, review bots, issue templates), runs deterministic gates before any external action so AI-assisted contributions don't reach maintainers as slop. State is markdown-only: candidate files at ~/.contribute-system/candidates/, repo dossiers at ~/.contribute-system/research/, append-only event log at ~/.contribute-system/log.jsonl. No database, no cloud calls. Use when the user asks about their PRs / issues / contributions, wants to find new work to take on, claim an issue, build/refresh a repo's dossier, or draft a Design Issue or PR. Trigger with "/contribute", "what's my PR status", "find a contribution", "claim issue X", "draft a Design Issue for Y", "refresh dossier for Z".
architectural-analysis
IncludedUser-triggered deep architectural analysis of a codebase or scoped subtree across eight modes — information architecture, data flow, integration points, UI surfaces, interaction patterns, data model, control flow, and failure modes. This skill should be used when the user asks to "diagram this codebase," "map the architecture," "show the data flow," "give me an ERD," "trace control flow," "find the integration points," "verify the layout pattern," "audit the UX architecture," or any similar request whose primary deliverable is mermaid diagrams plus cited reports under docs/architecture/. Dispatches haiku/sonnet sub-agents in parallel for per-mode exploration, then verifies every citation mechanically before any node lands in a diagram. Not for one-off prose explanations of code (use code-explanation) or for high-level system design from scratch (use system-design).
mcp
IncludedModel Context Protocol (MCP) server development and tool management. Languages: Python, TypeScript. Capabilities: build MCP servers, integrate external APIs, discover/execute MCP tools, manage multi-server configs, design agent-centric tools. Actions: create, build, integrate, discover, execute, configure MCP servers/tools. Keywords: MCP, Model Context Protocol, MCP server, MCP tool, stdio transport, SSE transport, tool discovery, resource provider, prompt template, external API integration, Gemini CLI MCP, Claude MCP, agent tools, tool execution, server config. Use when: building MCP servers, integrating external APIs as MCP tools, discovering available MCP tools, executing MCP capabilities, configuring multi-server setups, designing tools for AI agents.
react-native-skia
IncludedDesign, build, debug, and optimise high-polish animated graphics in React Native or Expo using @shopify/react-native-skia, Reanimated, and Gesture Handler. Use when the user wants canvas-driven UI, shaders, paths, rich text, image filters, sprite fields, Skottie, video frames, snapshots, web CanvasKit setup, or performance tuning for custom motion-heavy elements such as loaders, hero art, cards, charts, progress indicators, particle systems, or gesture-driven surfaces. Also use when the user asks for fluid, glow, glass, blob, parallax, 60fps/120fps, or GPU-friendly animated effects in React Native, even if they do not explicitly say "Skia". Do not use for ordinary form/layout work with standard views.
plaid
IncludedProduct Led AI Development — guides founders from idea to launched product. Six capabilities: Idea (discover a product idea), Validate (pressure-test the idea against fatal flaws, problem reality, competition, and 2-week MVP feasibility), Plan (vision intake + document generation), Design (translate image references into a design.md spec), Launch (go-to-market strategy), and Build (roadmap execution). Use when someone says "PLAID", "plaid idea", "help me find an idea", "product idea", "idea from my business", "idea from my expertise", "plaid validate", "validate my idea", "pressure-test", "is this idea good", "find fatal flaws", "validate the problem", "plan a product", "define my vision", "generate a PRD", "product strategy", "plaid design", "design from image", "translate image to design", "create design.md", "extract design tokens", "plaid launch", "go-to-market", "launch plan", "GTM strategy", "launch playbook", "plaid build", "build the app", "start building", or "execute the roadmap".
nextjs-framer-motion-animations
IncludedAdds production-safe Motion for React or Framer Motion animations to Next.js apps, including reveal, hover and tap micro-interactions, whileInView, stagger, AnimatePresence, layout and layoutId transitions, reorder, scroll-linked UI, and lightweight route-content transitions. Use when the user asks to add, refactor, or debug Motion or Framer Motion in App Router or Pages Router codebases, especially around server/client boundaries, reduced motion, LazyMotion, bundle size, hydration, or route transitions. Avoid for GSAP-style timelines, WebGL or 3D scenes, heavy scroll storytelling, or CSS-only effects unless Motion is explicitly requested.