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developing-skills

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Guides development of Claude Code plugin skills, including SKILL.md structure, YAML frontmatter, progressive disclosure design, bundled resources (scripts, references, assets), and the six-step skill creation process. Activates when the user asks to create a skill, add a skill to a plugin, improve a skill description, organize skill content, or needs guidance on skill development best practices.

Design

What this skill does


# Skill Development for Claude Code Plugins

This skill provides guidance for creating effective skills for Claude Code plugins.

## About Skills

Skills are modular, self-contained packages that extend Claude's capabilities by providing
specialized knowledge, workflows, and tools. Think of them as "onboarding guides" for specific
domains or tasks—they transform Claude from a general-purpose agent into a specialized agent
equipped with procedural knowledge that no model can fully possess.

### What Skills Provide

1. Specialized workflows - Multi-step procedures for specific domains
2. Tool integrations - Instructions for working with specific file formats or APIs
3. Domain expertise - Company-specific knowledge, schemas, business logic
4. Bundled resources - Scripts, references, and assets for complex and repetitive tasks

### Anatomy of a Skill

Every skill consists of a required SKILL.md file and optional bundled resources:

```
skill-name/
├── SKILL.md (required)
│   ├── YAML frontmatter metadata (required)
│   │   ├── name: (required)
│   │   └── description: (required)
│   └── Markdown instructions (required)
└── Bundled Resources (optional)
    ├── scripts/          - Executable code (Python/Bash/etc.)
    ├── references/       - Documentation intended to be loaded into context as needed
    └── assets/           - Files used in output (templates, icons, fonts, etc.)
```

#### SKILL.md (required)

**Metadata Quality:** The `name` and `description` in YAML frontmatter determine when Claude will use the skill. Be specific about what the skill does and when to use it. Use the third-person (e.g. "This skill should be used when..." instead of "Use this skill when...").

#### Bundled Resources (optional)

##### Scripts (`scripts/`)

Executable code (Python/Bash/etc.) for tasks that require deterministic reliability or are repeatedly rewritten.

- **When to include**: When the same code is being rewritten repeatedly or deterministic reliability is needed
- **Example**: `scripts/rotate_pdf.py` for PDF rotation tasks
- **Benefits**: Token efficient, deterministic, may be executed without loading into context
- **Note**: Scripts may still need to be read by Claude for patching or environment-specific adjustments

##### References (`references/`)

Documentation and reference material intended to be loaded as needed into context to inform Claude's process and thinking.

- **When to include**: For documentation that Claude should reference while working
- **Examples**: `references/finance.md` for financial schemas, `references/mnda.md` for company NDA template, `references/policies.md` for company policies, `references/api_docs.md` for API specifications
- **Use cases**: Database schemas, API documentation, domain knowledge, company policies, detailed workflow guides
- **Benefits**: Keeps SKILL.md lean, loaded only when Claude determines it's needed
- **Best practice**: If files are large (>10k words), include grep search patterns in SKILL.md
- **Avoid duplication**: Information should live in either SKILL.md or references files, not both. Prefer references files for detailed information unless it's truly core to the skill—this keeps SKILL.md lean while making information discoverable without hogging the context window. Keep only essential procedural instructions and workflow guidance in SKILL.md; move detailed reference material, schemas, and examples to references files.

##### Assets (`assets/`)

Files not intended to be loaded into context, but rather used within the output Claude produces.

- **When to include**: When the skill needs files that will be used in the final output
- **Examples**: `assets/logo.png` for brand assets, `assets/slides.pptx` for PowerPoint templates, `assets/frontend-template/` for HTML/React boilerplate, `assets/font.ttf` for typography
- **Use cases**: Templates, images, icons, boilerplate code, fonts, sample documents that get copied or modified
- **Benefits**: Separates output resources from documentation, enables Claude to use files without loading them into context

### Progressive Disclosure Design Principle

Skills use a three-level loading system to manage context efficiently:

1. **Metadata (name + description)** - Always in context (~100 words)
2. **SKILL.md body** - When skill triggers (<5k words)
3. **Bundled resources** - As needed by Claude (Unlimited*)

*Unlimited because scripts can be executed without reading into context window.

## Skill Creation Process

To create a skill, follow the "Skill Creation Process" in order, skipping steps only if there is a clear reason why they are not applicable.

### Step 1: Understanding the Skill with Concrete Examples

Skip this step only when the skill's usage patterns are already clearly understood. It remains valuable even when working with an existing skill.

To create an effective skill, clearly understand concrete examples of how the skill will be used. This understanding can come from either direct user examples or generated examples that are validated with user feedback.

For example, when building an image-editor skill, relevant questions include:

- "What functionality should the image-editor skill support? Editing, rotating, anything else?"
- "Can you give some examples of how this skill would be used?"
- "I can imagine users asking for things like 'Remove the red-eye from this image' or 'Rotate this image'. Are there other ways you imagine this skill being used?"
- "What would a user say that should trigger this skill?"

To avoid overwhelming users, avoid asking too many questions in a single message. Start with the most important questions and follow up as needed for better effectiveness.

Conclude this step when there is a clear sense of the functionality the skill should support.

### Step 2: Planning the Reusable Skill Contents

To turn concrete examples into an effective skill, analyze each example by:

1. Considering how to execute on the example from scratch
2. Identifying what scripts, references, and assets would be helpful when executing these workflows repeatedly

Example: When building a `pdf-editor` skill to handle queries like "Help me rotate this PDF," the analysis shows:

1. Rotating a PDF requires re-writing the same code each time
2. A `scripts/rotate_pdf.py` script would be helpful to store in the skill

Example: When designing a `frontend-webapp-builder` skill for queries like "Build me a todo app" or "Build me a dashboard to track my steps," the analysis shows:

1. Writing a frontend webapp requires the same boilerplate HTML/React each time
2. An `assets/hello-world/` template containing the boilerplate HTML/React project files would be helpful to store in the skill

Example: When building a `big-query` skill to handle queries like "How many users have logged in today?" the analysis shows:

1. Querying BigQuery requires re-discovering the table schemas and relationships each time
2. A `references/schema.md` file documenting the table schemas would be helpful to store in the skill

**For Claude Code plugins:** When building a hooks skill, the analysis shows:
1. Developers repeatedly need to validate hooks.json and test hook scripts
2. `scripts/validate-hook-schema.sh` and `scripts/test-hook.sh` utilities would be helpful
3. `references/patterns.md` for detailed hook patterns to avoid bloating SKILL.md

To establish the skill's contents, analyze each concrete example to create a list of the reusable resources to include: scripts, references, and assets.

### Step 3: Create Skill Structure

For Claude Code plugins, create the skill directory structure:

```bash
mkdir -p plugin-name/skills/skill-name/{references,examples,scripts}
touch plugin-name/skills/skill-name/SKILL.md
```

**Note:** Unlike the generic skill-creator which uses `init_skill.py`, plugin skills are created directly in the plugin's `skills/` directory with a simpler manual structure.

### Step 4: Edit the Skill

When editing the (newly-created or existing) skill, remember tha

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