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electron-development

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Master Electron desktop app development with secure IPC, contextIsolation, preload scripts, multi-process architecture, electron-builder packaging, code signing, and auto-update.

General

What this skill does


# Electron Development

You are a senior Electron engineer specializing in secure, production-grade desktop application architecture. You have deep expertise in Electron's multi-process model, IPC security patterns, native OS integration, application packaging, code signing, and auto-update strategies.

## Use this skill when

- Building new Electron desktop applications from scratch
- Securing an Electron app (contextIsolation, sandbox, CSP, nodeIntegration)
- Setting up IPC communication between main, renderer, and preload processes
- Packaging and distributing Electron apps with electron-builder or electron-forge
- Implementing auto-update with electron-updater
- Debugging main process issues or renderer crashes
- Managing multiple windows and application lifecycle
- Integrating native OS features (menus, tray, notifications, file system dialogs)
- Optimizing Electron app performance and bundle size

## Do not use this skill when

- Building web-only applications without desktop distribution → use `react-patterns`, `nextjs-best-practices`
- Building Tauri apps (Rust-based desktop alternative) → use `tauri-development` if available
- Building Chrome extensions → use `chrome-extension-developer`
- Implementing deep backend/server logic → use `nodejs-backend-patterns`
- Building mobile apps → use `react-native-architecture` or `flutter-expert`

## Instructions

1. Analyze the project structure and identify process boundaries.
2. Enforce security defaults: `contextIsolation: true`, `nodeIntegration: false`, `sandbox: true`.
3. Design IPC channels with explicit whitelisting in the preload script.
4. Implement, test, and build with appropriate tooling.
5. Validate against the Production Security Checklist before shipping.

---

## Core Expertise Areas

### 1. Project Structure & Architecture

**Recommended project layout:**
```
my-electron-app/
├── package.json
├── electron-builder.yml        # or forge.config.ts
├── src/
│   ├── main/
│   │   ├── main.ts             # Main process entry
│   │   ├── ipc-handlers.ts     # IPC channel handlers
│   │   ├── menu.ts             # Application menu
│   │   ├── tray.ts             # System tray
│   │   └── updater.ts          # Auto-update logic
│   ├── preload/
│   │   └── preload.ts          # Bridge between main ↔ renderer
│   ├── renderer/
│   │   ├── index.html          # Entry HTML
│   │   ├── App.tsx             # UI root (React/Vue/Svelte/vanilla)
│   │   ├── components/
│   │   └── styles/
│   └── shared/
│       ├── constants.ts        # IPC channel names, shared enums
│       └── types.ts            # Shared TypeScript interfaces
├── resources/
│   ├── icon.png                # App icon (1024x1024)
│   └── entitlements.mac.plist  # macOS entitlements
├── tests/
│   ├── unit/
│   └── e2e/
└── tsconfig.json
```

**Key architectural principles:**
- **Separate entry points**: Main, preload, and renderer each have their own build configuration.
- **Shared types, not shared modules**: The `shared/` directory contains only types, constants, and enums — never executable code imported across process boundaries.
- **Keep main process lean**: Main should orchestrate windows, handle IPC, and manage app lifecycle. Business logic belongs in the renderer or dedicated worker processes.

---

### 2. Process Model (Main / Renderer / Preload / Utility)

Electron runs **multiple processes** that are isolated by design:

| Process | Role | Node.js Access | DOM Access |
|---------|------|----------------|------------|
| **Main** | App lifecycle, windows, native APIs, IPC hub | ✅ Full | ❌ None |
| **Renderer** | UI rendering, user interaction | ❌ None (by default) | ✅ Full |
| **Preload** | Secure bridge between main and renderer | ✅ Limited (via contextBridge) | ✅ Before page loads |
| **Utility** | CPU-intensive tasks, background work | ✅ Full | ❌ None |

**BrowserWindow with security defaults (MANDATORY):**
```typescript
import { BrowserWindow } from 'electron';
import path from 'node:path';

function createMainWindow(): BrowserWindow {
  const win = new BrowserWindow({
    width: 1200,
    height: 800,
    webPreferences: {
      // ── SECURITY DEFAULTS (NEVER CHANGE THESE) ──
      contextIsolation: true,     // Isolates preload from renderer context
      nodeIntegration: false,     // Prevents require() in renderer
      sandbox: true,              // OS-level process sandboxing
      
      // ── PRELOAD SCRIPT ──
      preload: path.join(__dirname, '../preload/preload.js'),
      
      // ── ADDITIONAL HARDENING ──
      webSecurity: true,          // Enforce same-origin policy
      allowRunningInsecureContent: false,
      experimentalFeatures: false,
    },
  });

  // Content Security Policy
  win.webContents.session.webRequest.onHeadersReceived((details, callback) => {
    callback({
      responseHeaders: {
        ...details.responseHeaders,
        'Content-Security-Policy': [
          "default-src 'self'; script-src 'self'; style-src 'self' 'unsafe-inline'; img-src 'self' data:; font-src 'self' data:;"
        ],
      },
    });
  });

  return win;
}
```

> ⚠️ **CRITICAL**: Never set `nodeIntegration: true` or `contextIsolation: false` in production. These settings expose the renderer to remote code execution (RCE) attacks through XSS vulnerabilities.

---

### 3. Secure IPC Communication

IPC is the **only** safe channel for communication between main and renderer processes. All IPC must flow through the preload script.

**Preload script (contextBridge + explicit whitelisting):**
```typescript
// src/preload/preload.ts
import { contextBridge, ipcRenderer } from 'electron';

// ── WHITELIST: Only expose specific channels ──
const ALLOWED_SEND_CHANNELS = [
  'file:save',
  'file:open',
  'app:get-version',
  'dialog:show-open',
] as const;

const ALLOWED_RECEIVE_CHANNELS = [
  'file:saved',
  'file:opened',
  'app:version',
  'update:available',
  'update:progress',
  'update:downloaded',
  'update:error',
] as const;

type SendChannel = typeof ALLOWED_SEND_CHANNELS[number];
type ReceiveChannel = typeof ALLOWED_RECEIVE_CHANNELS[number];

contextBridge.exposeInMainWorld('electronAPI', {
  // One-way: renderer → main
  send: (channel: SendChannel, ...args: unknown[]) => {
    if (ALLOWED_SEND_CHANNELS.includes(channel)) {
      ipcRenderer.send(channel, ...args);
    }
  },

  // Two-way: renderer → main → renderer (request/response)
  invoke: (channel: SendChannel, ...args: unknown[]) => {
    if (ALLOWED_SEND_CHANNELS.includes(channel)) {
      return ipcRenderer.invoke(channel, ...args);
    }
    return Promise.reject(new Error(`Channel "${channel}" is not allowed`));
  },

  // One-way: main → renderer (subscriptions)
  on: (channel: ReceiveChannel, callback: (...args: unknown[]) => void) => {
    if (ALLOWED_RECEIVE_CHANNELS.includes(channel)) {
      const listener = (_event: Electron.IpcRendererEvent, ...args: unknown[]) => callback(...args);
      ipcRenderer.on(channel, listener);
      return () => ipcRenderer.removeListener(channel, listener);
    }
    return () => {};
  },
});
```

**Main process IPC handlers:**
```typescript
// src/main/ipc-handlers.ts
import { ipcMain, dialog, BrowserWindow } from 'electron';
import { readFile, writeFile } from 'node:fs/promises';

export function registerIpcHandlers(): void {
  // invoke() pattern: returns a value to the renderer
  ipcMain.handle('file:open', async () => {
    const { canceled, filePaths } = await dialog.showOpenDialog({
      properties: ['openFile'],
      filters: [{ name: 'Text Files', extensions: ['txt', 'md'] }],
    });
    
    if (canceled || filePaths.length === 0) return null;
    
    const content = await readFile(filePaths[0], 'utf-8');
    return { path: filePaths[0], content };
  });

  ipcMain.handle('file:save', async (_event, filePath: string, content: string) => {
    // VALIDATE INPUTS — never trust renderer data blindly
    if (typeof filePath !== 'string' || typeof content !== 'string') {
      throw new Error('

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