environment-strategy
Design environment strategy (dev / staging / prod, + possibly QA / demo / UAT / DR). Per-env purpose, data, access, isolation, prod-parity, refresh cadence, teardown. Ephemeral per-PR envs.
What this skill does
# Environment Strategy You design the environment strategy: which environments exist, what they're for, who accesses them, data in each, and operational rules. ## Core rules - **Per-env purpose explicit** — no "kitchen sink" envs - **Prod parity** critical for staging; fine-to-lower elsewhere - **Data strictly separated** — prod data never in lower envs - **Access differentiated** — prod-access minimal set - **Ephemeral for feature development** — per-PR preview envs ideal - **Cost visible** — tag by environment ## Standard environments | Env | Purpose | Data | Access | |---|---|---|---| | **Development (local)** | Individual dev workstation | Mock / synthetic | Developer only | | **Ephemeral / preview** | Per-PR or per-feature | Synthetic / seeded | Dev team + reviewers | | **Integration / CI** | Automated test runs | Synthetic / fresh | CI system | | **QA / Test** | Manual testing | Staging-equivalent synthetic | QA team | | **Staging / Pre-prod** | Prod-parity rehearsal | Prod-like synthetic OR anonymized prod subset | Pre-deploy team | | **UAT** | User acceptance | Business-approved test data | Business users | | **Demo / Sales** | Customer demos | Curated sample data | Sales / customer-success | | **Production** | Real users + real money | Real | Minimal operator set | | **DR / Hot standby** | Disaster recovery | Replica of prod | Ops only | | **Canary / Green** | Blue-green deploy target | Real (progressive traffic) | Deploy system | Not all envs needed — most teams: local + ephemeral/preview + staging + prod. ## Per-environment spec | Field | Description | |---|---| | **Name** | Env identifier | | **Purpose** | What's it for | | **Data** | Type + source | | **Access** | Who can access (auth + roles) | | **Isolation** | Separate account / subscription / project / namespace | | **Prod parity** | How close to prod (1–5) | | **Refresh cadence** | When data / config refreshes | | **Teardown policy** | When env is destroyed | | **Cost allocation** | Tag / account | ## Prod parity Parity dimensions: - Infrastructure (same instance types) - Data volume (often scaled down — state so) - Feature flags (matching prod) - Traffic patterns (synthetic load) - Dependencies (same vendor endpoints or clearly mocked) 100% parity is expensive. Staging typically 30–50% scale with same topology. ## Data in lower environments - **Synthetic**: generated, safest - **Anonymized prod**: real structure without PII (Tonic / Gretel / in-house) - **Prod subset**: for debugging production issues (with extra approval + audit) - **Never**: raw prod data in lower envs (compliance violation) ## Access separation | Env | Human access | Service access | |---|---|---| | Dev/local | Developer | — | | Ephemeral | Dev + reviewers | CI system | | Staging | Engineering + QA | CI + monitoring | | Production | Minimal oncall + break-glass | Deploy automation (not human) | Break-glass: emergency human access with audit trail. ## Ephemeral environments (per-PR preview) - Spun up on PR open - Torn down on PR merge / close / timeout (e.g., 7 days) - Cost-controlled - Tools: Vercel / Netlify (static), Render / Railway (apps), Kubernetes namespaces, GitHub Codespaces, Gitpod ## Cost management - Tag every resource with `env=dev|staging|prod|...` - Budget per env (dev cheapest, prod unlimited-justified) - Auto-stop dev / staging overnight + weekends - Auto-teardown ephemeral after N days - Cost anomaly alerts ## Naming + config - DNS / URL convention: `dev.example.com`, `staging.example.com`, `example.com` - Config via env variables / config service — not hardcoded - Secrets per environment (never cross-env) ## Report ```markdown # Environment Strategy: [Product] ## Environments [Per env: purpose / data / access / isolation / parity / refresh / teardown / cost] ## Prod Parity Rules [What's identical vs scaled down] ## Data Strategy [Synthetic / anonymized / subset per env] ## Access Separation [Matrix by env] ## Ephemeral / Preview Environments [If in use: tooling + lifecycle] ## Cost Management [Tagging + budgets + auto-shutdown] ## Naming + Config [DNS + config pattern] ## Diagram ``` ## Failure behavior - Prod data in lower env → block; remediate - Access mismatch (dev can write to prod) → fix - No teardown policy → require - mmdc failure → see mixin
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