flipoff-split-flap-display
Expert skill for building, customizing, and embedding the FlipOff split-flap display emulator — a free, offline-capable web app that turns any browser/TV into a retro airport departure board.
What this skill does
# FlipOff Split-Flap Display Emulator
> Skill by [ara.so](https://ara.so) — Daily 2026 Skills collection.
FlipOff is a pure vanilla HTML/CSS/JS web app that emulates classic mechanical split-flap (flip-board) airport displays. No frameworks, no npm, no build step — open `index.html` and you have a full-screen retro display with authentic scramble animations and clacking sounds.
---
## Installation
```bash
git clone https://github.com/magnum6actual/flipoff.git
cd flipoff
# Option 1: Open directly
open index.html
# Option 2: Serve locally (recommended for audio)
python3 -m http.server 8080
# Visit http://localhost:8080
```
> **Audio note:** Browsers block autoplay. The user must click once to enable the Web Audio API context. After that, sound plays automatically on each message transition.
---
## File Structure
```
flipoff/
index.html — Single-page app entry point
css/
reset.css — CSS reset
layout.css — Header, hero, page layout
board.css — Board container and accent bars
tile.css — Tile styling and 3D flip animation
responsive.css — Media queries (mobile → 4K)
js/
main.js — Entry point, wires everything together
Board.js — Grid manager, transition orchestration
Tile.js — Per-tile animation logic
SoundEngine.js — Web Audio API playback
MessageRotator.js — Auto-rotate timer
KeyboardController.js — Keyboard shortcut handling
constants.js — All configuration lives here
flapAudio.js — Base64-encoded audio data
```
---
## Key Configuration — `js/constants.js`
Everything you'd want to change lives in one file:
```js
// js/constants.js (representative structure)
export const GRID_COLS = 26; // Characters per row
export const GRID_ROWS = 8; // Number of rows
export const SCRAMBLE_DURATION = 600; // ms each tile scrambles before settling
export const STAGGER_DELAY = 18; // ms between each tile starting its scramble
export const AUTO_ROTATE_INTERVAL = 8000; // ms between auto-advancing messages
export const SCRAMBLE_COLORS = [
'#FF6B35', '#F7C59F', '#EFEFD0',
'#004E89', '#1A936F', '#C6E0F5'
];
export const ACCENT_COLORS = ['#FF6B35', '#004E89', '#1A936F'];
export const MESSAGES = [
"HAVE A NICE DAY",
"ALL FLIGHTS ON TIME",
"WELCOME TO THE FUTURE",
// Add your own here
];
```
---
## Adding Custom Messages
Edit `MESSAGES` in `js/constants.js`. Each message is a plain string. The board wraps text across the grid automatically.
```js
export const MESSAGES = [
"DEPARTING GATE 7",
"YOUR COFFEE IS READY",
"BUILD THINGS THAT MATTER",
"FLIGHT AA 404 NOT FOUND", // max GRID_COLS * GRID_ROWS chars
];
```
**Padding rules:** Messages shorter than the grid are padded with spaces. Messages longer than the grid are truncated. Keep messages at or under `GRID_COLS × GRID_ROWS` characters.
---
## Changing Grid Size
```js
// Compact 16×4 ticker-style board
export const GRID_COLS = 16;
export const GRID_ROWS = 4;
// Wide cinema board
export const GRID_COLS = 40;
export const GRID_ROWS = 6;
// Tall info kiosk
export const GRID_COLS = 20;
export const GRID_ROWS = 12;
```
After changing grid dimensions, tiles re-render automatically on next page load.
---
## Keyboard Shortcuts
| Key | Action |
|-----|--------|
| `Enter` / `Space` | Next message |
| `Arrow Left` | Previous message |
| `Arrow Right` | Next message |
| `F` | Toggle fullscreen |
| `M` | Toggle mute |
| `Escape` | Exit fullscreen |
---
## Programmatic API
### Board
```js
// Board.js exposes a class you can instantiate directly
import Board from './js/Board.js';
const board = new Board(document.getElementById('board-container'));
// Display a specific string
board.setMessage('GATE CHANGE B12');
// Advance to next message in the rotation
board.next();
// Go back
board.previous();
```
### MessageRotator
```js
import MessageRotator from './js/MessageRotator.js';
const rotator = new MessageRotator(board, messages, AUTO_ROTATE_INTERVAL);
rotator.start(); // begin auto-advancing
rotator.stop(); // pause rotation
rotator.next(); // manual advance
rotator.previous(); // manual back
```
### SoundEngine
```js
import SoundEngine from './js/SoundEngine.js';
const sound = new SoundEngine();
// Must call after a user gesture (click/keypress)
await sound.init();
sound.play(); // play the flap transition sound
sound.mute(); // silence
sound.unmute();
sound.toggle(); // flip mute state
```
### KeyboardController
```js
import KeyboardController from './js/KeyboardController.js';
const kb = new KeyboardController({
onNext: () => rotator.next(),
onPrevious: () => rotator.previous(),
onFullscreen: () => toggleFullscreen(),
onMute: () => sound.toggle(),
});
kb.attach(); // start listening
kb.detach(); // stop listening
```
---
## Embedding FlipOff in Another Page
### As an iframe
```html
<iframe
src="/flipoff/index.html"
width="1280"
height="400"
style="border:none; background:#000;"
allowfullscreen
></iframe>
```
### Inline embed (pull in just the board)
```html
<!-- In your page -->
<div id="flip-board"></div>
<script type="module">
import Board from '/flipoff/js/Board.js';
import SoundEngine from '/flipoff/js/SoundEngine.js';
import { MESSAGES, AUTO_ROTATE_INTERVAL } from '/flipoff/js/constants.js';
const board = new Board(document.getElementById('flip-board'));
const sound = new SoundEngine();
let idx = 0;
board.setMessage(MESSAGES[idx]);
document.addEventListener('click', async () => {
await sound.init();
}, { once: true });
setInterval(() => {
idx = (idx + 1) % MESSAGES.length;
board.setMessage(MESSAGES[idx]);
sound.play();
}, AUTO_ROTATE_INTERVAL);
</script>
```
---
## Custom Color Themes
```js
// js/constants.js — dark blue terminal theme
export const SCRAMBLE_COLORS = [
'#0D1B2A', '#1B2838', '#00FF41',
'#003459', '#007EA7', '#00A8E8'
];
export const ACCENT_COLORS = ['#00FF41', '#007EA7', '#00A8E8'];
```
```css
/* css/board.css — override tile background */
.tile {
background-color: #0D1B2A;
color: #00FF41;
border-color: #003459;
}
```
---
## Common Patterns
### Show real-time data (e.g., a flight API)
```js
import Board from './js/Board.js';
import SoundEngine from './js/SoundEngine.js';
const board = new Board(document.getElementById('board'));
const sound = new SoundEngine();
async function fetchAndDisplay() {
const res = await fetch('/api/departures');
const data = await res.json();
const message = `${data.flight} ${data.destination} ${data.gate}`;
board.setMessage(message.toUpperCase());
sound.play();
}
document.addEventListener('click', () => sound.init(), { once: true });
setInterval(fetchAndDisplay, 30_000);
fetchAndDisplay();
```
### Cycle through a custom message list
```js
const promos = [
"SALE ENDS SUNDAY",
"FREE SHIPPING OVER $50",
"NEW ARRIVALS THIS WEEK",
];
let i = 0;
setInterval(() => {
board.setMessage(promos[i % promos.length]);
sound.play();
i++;
}, 5000);
```
### React/Vue wrapper (import as a module)
```jsx
// FlipBoard.jsx
import { useEffect, useRef } from 'react';
import Board from '../flipoff/js/Board.js';
import { MESSAGES } from '../flipoff/js/constants.js';
export default function FlipBoard({ messages = MESSAGES, interval = 8000 }) {
const containerRef = useRef(null);
const boardRef = useRef(null);
useEffect(() => {
boardRef.current = new Board(containerRef.current);
let idx = 0;
boardRef.current.setMessage(messages[idx]);
const timer = setInterval(() => {
idx = (idx + 1) % messages.length;
boardRef.current.setMessage(messages[idx]);
}, interval);
return () => clearInterval(timer);
}, []);
return <div ref={containerRef} className="flip-board-container" />;
}
```
---
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