game-asset-generation
Generate game art assets using each::sense AI. Create 2D sprites, character sprite sheets, seamless textures, UI elements, icons, tilesets, loading screens, logos, and concept art for games.
What this skill does
# Game Asset Generation
Generate professional game art assets using each::sense. This skill creates 2D sprites, textures, UI elements, icons, environments, and more optimized for game development workflows.
## Cost Savings
**60-80% cost reduction** compared to traditional game art production. AI-powered asset generation dramatically reduces time and budget for indie developers, studios, and game jams.
## Features
- **2D Sprites**: Pixel art characters, objects, and props
- **Sprite Sheets**: Animation-ready character sheets with multiple poses
- **Game Textures**: Seamless tileable textures for environments
- **UI Elements**: Buttons, frames, health bars, inventory slots
- **Game Icons**: Item icons, ability icons, achievement badges
- **Tilesets**: Environment tiles for platformers, RPGs, strategy games
- **Loading Screens**: Atmospheric loading and splash screens
- **Game Logos**: Title logos and branding assets
- **Concept Art**: Visual development and mood boards
## Quick Start
```bash
curl -X POST https://eachsense-agent.core.eachlabs.run/v1/chat/completions \
-H "Content-Type: application/json" \
-H "X-API-Key: $EACHLABS_API_KEY" \
-H "Accept: text/event-stream" \
-d '{
"messages": [{"role": "user", "content": "Create a 32x32 pixel art sword icon for an RPG game, golden blade with ornate hilt, transparent background"}],
"model": "eachsense/beta",
"stream": true,
"mode": "max"
}'
```
## Common Game Art Sizes
| Asset Type | Common Sizes | Use Case |
|------------|--------------|----------|
| Pixel Art Icons | 16x16, 32x32, 64x64 | Inventory items, abilities |
| Character Sprites | 32x32, 64x64, 128x128 | Player/NPC characters |
| Sprite Sheets | 512x512, 1024x1024 | Animation frames |
| Textures | 256x256, 512x512, 1024x1024 | Environment surfaces |
| UI Elements | Various | Buttons, frames, bars |
| Loading Screens | 1920x1080, 2560x1440 | Full-screen displays |
## Use Case Examples
### 1. 2D Sprite Generation (Pixel Art)
```bash
curl -X POST https://eachsense-agent.core.eachlabs.run/v1/chat/completions \
-H "Content-Type: application/json" \
-H "X-API-Key: $EACHLABS_API_KEY" \
-H "Accept: text/event-stream" \
-d '{
"messages": [{"role": "user", "content": "Create a 64x64 pixel art character sprite of a medieval knight with blue armor and silver sword. Retro 16-bit style, side view facing right, transparent background. Clean pixel edges, no anti-aliasing."}],
"model": "eachsense/beta",
"stream": true,
"mode": "max"
}'
```
### 2. Character Sprite Sheet
```bash
curl -X POST https://eachsense-agent.core.eachlabs.run/v1/chat/completions \
-H "Content-Type: application/json" \
-H "X-API-Key: $EACHLABS_API_KEY" \
-H "Accept: text/event-stream" \
-d '{
"messages": [{"role": "user", "content": "Create a character sprite sheet for a pixel art wizard character. Include 8 frames: 2 idle poses, 2 walking frames, 2 attack frames, 1 jump, 1 hurt pose. 32x32 per frame, arranged in a 4x2 grid (256x64 total). Purple robe, white beard, wooden staff."}],
"model": "eachsense/beta",
"stream": true,
"mode": "max"
}'
```
### 3. Game Texture Generation (Seamless)
```bash
curl -X POST https://eachsense-agent.core.eachlabs.run/v1/chat/completions \
-H "Content-Type: application/json" \
-H "X-API-Key: $EACHLABS_API_KEY" \
-H "Accept: text/event-stream" \
-d '{
"messages": [{"role": "user", "content": "Create a seamless tileable 512x512 stone dungeon floor texture. Dark gray cobblestones with moss growing between cracks, worn and weathered look. Must tile perfectly with no visible seams when repeated."}],
"model": "eachsense/beta",
"stream": true,
"mode": "max"
}'
```
### 4. Game Icon Set
```bash
# First icon
curl -X POST https://eachsense-agent.core.eachlabs.run/v1/chat/completions \
-H "Content-Type: application/json" \
-H "X-API-Key: $EACHLABS_API_KEY" \
-H "Accept: text/event-stream" \
-d '{
"messages": [{"role": "user", "content": "Create a 64x64 pixel art health potion icon for an RPG. Red liquid in a glass flask with cork stopper, glowing effect, transparent background. Fantasy game style."}],
"model": "eachsense/beta",
"stream": true,
"session_id": "rpg-icons-set"
}'
# Second icon (same session for style consistency)
curl -X POST https://eachsense-agent.core.eachlabs.run/v1/chat/completions \
-H "Content-Type: application/json" \
-H "X-API-Key: $EACHLABS_API_KEY" \
-H "Accept: text/event-stream" \
-d '{
"messages": [{"role": "user", "content": "Create a mana potion icon in the same style. Blue liquid instead of red, same flask design, matching art style."}],
"model": "eachsense/beta",
"stream": true,
"session_id": "rpg-icons-set"
}'
# Third icon
curl -X POST https://eachsense-agent.core.eachlabs.run/v1/chat/completions \
-H "Content-Type: application/json" \
-H "X-API-Key: $EACHLABS_API_KEY" \
-H "Accept: text/event-stream" \
-d '{
"messages": [{"role": "user", "content": "Create a stamina potion icon. Green liquid, same consistent style as the health and mana potions."}],
"model": "eachsense/beta",
"stream": true,
"session_id": "rpg-icons-set"
}'
```
### 5. UI Elements (Buttons, Frames, Bars)
```bash
curl -X POST https://eachsense-agent.core.eachlabs.run/v1/chat/completions \
-H "Content-Type: application/json" \
-H "X-API-Key: $EACHLABS_API_KEY" \
-H "Accept: text/event-stream" \
-d '{
"messages": [{"role": "user", "content": "Create a fantasy RPG UI kit containing: 1 rectangular button (200x50) with stone texture and gold border, 1 health bar frame (300x30) with ornate metal design, 1 inventory slot frame (64x64) with wooden texture and metal corners. Arrange on transparent background. Medieval fantasy style matching games like Diablo or Baldur'\''s Gate."}],
"model": "eachsense/beta",
"stream": true,
"mode": "max"
}'
```
### 6. Environment/Tileset Generation
```bash
curl -X POST https://eachsense-agent.core.eachlabs.run/v1/chat/completions \
-H "Content-Type: application/json" \
-H "X-API-Key: $EACHLABS_API_KEY" \
-H "Accept: text/event-stream" \
-d '{
"messages": [{"role": "user", "content": "Create a 2D platformer tileset for a forest level. Include 16x16 pixel tiles: grass top, dirt fill, grass corner pieces (4 corners), tree trunk, leaves, flowers, rocks, wooden platform. Arrange in a tileset grid. Colorful cartoon style similar to classic platformers. 256x256 total sheet."}],
"model": "eachsense/beta",
"stream": true,
"mode": "max"
}'
```
### 7. Item/Weapon Icons
```bash
curl -X POST https://eachsense-agent.core.eachlabs.run/v1/chat/completions \
-H "Content-Type: application/json" \
-H "X-API-Key: $EACHLABS_API_KEY" \
-H "Accept: text/event-stream" \
-d '{
"messages": [{"role": "user", "content": "Create a set of 6 weapon icons for a fantasy game, each 48x48 pixels: iron sword, wooden bow, fire staff, battle axe, throwing daggers, war hammer. Arrange in a 3x2 grid. Consistent hand-painted style with slight glow effects, transparent backgrounds. Top-down perspective for inventory display."}],
"model": "eachsense/beta",
"stream": true,
"mode": "max"
}'
```
### 8. Loading Screen Art
```bash
curl -X POST https://eachsense-agent.core.eachlabs.run/v1/chat/completions \
-H "Content-Type: application/json" \
-H "X-API-Key: $EACHLABS_API_KEY" \
-H "Accept: text/event-stream" \
-d '{
"messages": [{"role": "user", "content": "Create a 1920x1080 loading screen for a dark fantasy action RPG. Epic scene showing a lone warrior silhouette standing before a massive gothic castle on a cliff, stormy sky with lightning, dark moody atmosphere. Leave space at bottom center for a loading bar. Painterly digital art style."}],
"model": "eachsense/beta",
"stream": true,
"mode": "max"
}'
```
### 9. Game Logo Design
```bash
curl -X POST https://eachsense-agent.core.eachRelated in Design
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