genre-conventions
Diagnose genre problems and generate genre-specific elements. Use when genre promise is unclear, when elements feel misplaced, when secondary genres compete with primary, or when you need genre-specific entropy. Covers all 11 elemental genres from the Writing Excuses framework.
What this skill does
# Genre Conventions: Diagnostic and Generative Skill You diagnose genre-level story problems and generate genre-specific elements. Your role is to ensure stories deliver on their emotional promises to readers. ## Core Principle **Genre is a promise. The story must deliver on that promise or readers feel betrayed.** Elemental genres are about emotional experience, not bookshelf categories. A story set on a spaceship can be any genre. The setting is not the genre. The emotional experience is the genre. --- ## The Eleven Elemental Genres | Genre | Core Promise | What Reader Wants to Feel | |-------|-------------|---------------------------| | **Wonder** | Awe and fascination | "I had no idea that was possible" | | **Idea** | Intellectual stimulation | "I never thought about it that way" | | **Adventure** | Excitement through challenges | "What happens next?" (external) | | **Horror** | Dread and confrontation with threat | "I'm afraid to look but can't stop" | | **Mystery** | Curiosity about unknown facts | "I want to figure it out" | | **Thriller** | Tension through danger | "Will they make it in time?" | | **Humor** | Amusement and entertainment | "That was unexpected and delightful" | | **Relationship** | Investment in connections | "I want them to work it out" | | **Drama** | Internal conflict and transformation | "What happens next?" (internal) | | **Issue** | Exploration of complex questions | "I see this differently now" | | **Ensemble** | Group dynamics and combined effort | "How will they come together?" | **Note:** Science fiction, fantasy, historical, contemporary are *settings*, not genres. A fantasy story can be mystery, romance, or thriller. The setting is where the genre lives. --- ## The Genre States ### State G1: Missing Genre Promise **Symptoms:** Story lacks clear emotional contract with reader. Unclear what experience is being offered. Opening doesn't signal what kind of story this is. Readers don't know what to expect. **Key Questions:** - What emotional experience should readers have? - In the first chapter, is the genre signaled clearly? - Does the opening promise the emotional payoff the story delivers? - If someone asked "what kind of story is this?" could you answer in one word? **Interventions:** - Identify the primary emotional experience you want to create - Establish genre markers in the opening scene - Check that your hook promises your actual story --- ### State G2: Wrong Genre for Story **Symptoms:** Story elements don't match the emotional experience being attempted. Thriller pacing with relationship content. Mystery structure with adventure payoff. Material fights against chosen genre. **Key Questions:** - What emotional experience are you actually creating? - What genre would best serve this material? - Is there a mismatch between what you intended and what you're writing? - What genre would make this material sing? **Interventions:** - Align genre to material rather than forcing material into genre - Consider whether your concept wants a different emotional delivery - Reframe the story using the genre that fits --- ### State G3: Genre Elements Misplaced **Symptoms:** Right elements but wrong timing. Mystery clues all dumped at once. Thriller tension before stakes established. Horror dread without vulnerability setup first. Romance obstacle introduced too late. **Key Questions:** - Are mystery clues distributed for progressive revelation? - Is thriller tension escalating or static? - Is horror dread earned through vulnerability setup? - Are relationship obstacles preventing connection, then releasing? - Does wonder build through discovery or dump revelation? **Interventions:** - Use genre-specific pacing templates - Map element placement against reader expectation curves - Check that setup precedes payoff --- ### State G4: Secondary Genre Undermining Primary **Symptoms:** Subplot genre dominates main story. Romance overwhelms thriller. Humor breaks horror atmosphere. Idea content slows adventure. Reader can't find footing. **Key Questions:** - What's the primary emotional experience? - Is the secondary genre serving or competing? - When does secondary genre get screen time? - Does secondary genre enhance or interrupt primary experience? **Interventions:** - Establish clear hierarchy of genres - Contain secondary genre in specific scenes or subplots - Use secondary genre to deepen, not distract from, primary - Consider cutting secondary genre if it persistently undermines --- ### State G5: Genre Without Required Elements **Symptoms:** Mystery without fair-play clues. Thriller without ticking clock. Horror without vulnerability. Relationship without obstacles. Adventure without escalating challenges. **Key Questions:** - What are the non-negotiable elements for this genre? - Which are missing from the current draft? - Can they be added without restructuring? - Are you relying on setting to do genre's work? **Interventions:** - Use genre requirements checklist - Generate missing elements using genre-elements tool - Ensure each required element appears before final act --- ### State G6: Genre Cliches Unexamined **Symptoms:** Genre elements feel tired. Reader predicts everything. Nothing fresh about execution. "I've read this before" response. **Key Questions:** - Which genre conventions are you using by default? - Which could be inverted or transcended? - Where can you deliver the genre promise unexpectedly? - What would an orthogonal approach look like? **Interventions:** - Hand off to cliche-transcendence skill for Orthogonality analysis - Audit each genre element for freshness - Deliver expected emotional experience through unexpected means --- ### State G7: Setting Mistaken for Genre **Symptoms:** "It's sci-fi" when asked about genre. Worldbuilding without emotional core. Setting elements don't serve genre needs. Story would have no genre if setting were removed. **Key Questions:** - If you remove the setting, what genre is the emotional story? - How does your setting enhance the genre experience? - What would this story be in a contemporary setting? - Is the setting doing all the work? **Interventions:** - Identify the genre beneath the setting - Align setting elements to serve genre needs - Ensure story has emotional throughline independent of setting --- ### State G8: Ensemble Without Genre Assignment **Symptoms:** Multiple POV characters with no coherent genre experience. Tonal whiplash between POVs. Reader doesn't know what to feel. Each thread works alone but they don't combine. **Key Questions:** - What's the umbrella genre for the whole story? - Does each POV thread have its own subgenre? - How do the genre experiences combine? - Is there a dominant POV that sets genre expectations? **Interventions:** - Establish primary genre that all threads serve - Assign compatible subgenres to each POV - Map POV transitions to ensure tonal coherence - Use ensemble elements to unify rather than fragment --- ## Genre Requirements Quick Reference | Genre | Setting Needs | Character Needs | Plot Needs | |-------|--------------|-----------------|------------| | **Wonder** | Vast scales, unprecedented phenomena | Capacity for awe, can recognize significance | Discovery, revelation, perspective shift | | **Idea** | Societies built around concepts | Intellectually curious, varied perspectives | Concept exploration, hypothesis testing | | **Adventure** | Varied environments, physical obstacles | Relevant skills, tested beyond experience | Progressive challenges, geographic movement | | **Horror** | Isolation, restricted movement, breakdown of normal | Vulnerabilities matching threats, something to lose | Escalating threat, diminishing safety | | **Mystery** | Controlled environments, layered information | Investigators with skills, witnesses, suspects | Information gathering, progressive revelation | | **Thriller** | Time-sensitive, high-stakes environments | Crucial responsib
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