go-interfaces
Use when defining or implementing Go interfaces, designing abstractions, creating mockable boundaries for testing, or composing types through embedding. Also use when deciding whether to accept an interface or return a concrete type, or using type assertions or type switches, even if the user doesn't explicitly mention interfaces. Does not cover generics-based polymorphism (see go-generics).
What this skill does
# Go Interfaces and Composition
## Available Scripts
- **`scripts/check-interface-compliance.sh`** — Finds exported interfaces missing compile-time compliance checks (`var _ I = (*T)(nil)`). Run `bash scripts/check-interface-compliance.sh --help` for options.
---
## Accept Interfaces, Return Concrete Types
Interfaces belong in the package that **consumes** values, not the package that
**implements** them. Return concrete (usually pointer or struct) types from
constructors so new methods can be added without refactoring.
```go
// Good: consumer defines the interface it needs
package consumer
type Thinger interface { Thing() bool }
func Foo(t Thinger) string { ... }
```
```go
// Good: producer returns concrete type
package producer
type Thinger struct{ ... }
func (t Thinger) Thing() bool { ... }
func NewThinger() Thinger { return Thinger{ ... } }
```
```go
// Bad: producer defines and returns its own interface
package producer
type Thinger interface { Thing() bool }
type defaultThinger struct{ ... }
func NewThinger() Thinger { return defaultThinger{ ... } }
```
**Do not define interfaces before they are used.** Without a realistic example
of usage, it is too difficult to see whether an interface is even necessary.
---
## Generality: Hide Implementation, Expose Interface
If a type exists only to implement an interface with no exported methods beyond
that interface, return the interface from constructors to hide the implementation:
```go
func NewHash() hash.Hash32 {
return &myHash{} // unexported type
}
```
Benefits: implementation can change without affecting callers, substituting
algorithms requires only changing the constructor call.
---
## Type Assertions: Comma-Ok Idiom
Without checking, a failed assertion causes a runtime panic. Always use the
comma-ok idiom to test safely:
```go
str, ok := value.(string)
if ok {
fmt.Printf("string value is: %q\n", str)
}
```
To check if a value implements an interface:
```go
if _, ok := val.(json.Marshaler); ok {
fmt.Printf("value %v implements json.Marshaler\n", val)
}
```
---
## Type Switch
It's idiomatic to reuse the variable name (`t := t.(type)`) — the variable has
the correct type in each case branch. When a case lists multiple types
(`case int, int64:`), the variable has the interface type.
---
## Embedding
Avoid embedding types in public structs — the inner type's full method set
becomes part of your public API. Use unexported fields instead.
> Read [references/EMBEDDING.md](references/EMBEDDING.md) when using struct embedding for composition, overriding embedded methods, resolving name conflicts, applying the HandlerFunc adapter pattern, or deciding whether to embed in public API types.
---
## Interface Satisfaction Checks
Use a blank identifier assignment to verify a type implements an interface at
compile time:
```go
var _ json.Marshaler = (*RawMessage)(nil)
```
This causes a compile error if `*RawMessage` doesn't implement `json.Marshaler`.
Use this pattern when:
- There are no static conversions that would verify the interface automatically
- The type must satisfy an interface for correct behavior (e.g., custom JSON
marshaling)
- Interface changes should break compilation, not silently degrade
**Don't** add these checks for every interface — only when no other static
conversion would catch the error.
> **Validation**: After defining interfaces or implementations, run `bash scripts/check-interface-compliance.sh` to verify all concrete types have compile-time `var _ I = (*T)(nil)` checks.
---
## Receiver Type
If in doubt, use a pointer receiver. Don't mix receiver types on a single
type — if any method needs a pointer, use pointers for all methods. Use value
receivers only for small, immutable types (`Point`, `time.Time`) or basic types.
> Read [references/RECEIVER-TYPE.md](references/RECEIVER-TYPE.md) when deciding between pointer and value receivers for a new type, especially for types with sync primitives or large structs.
---
## Quick Reference
| Concept | Pattern | Notes |
|---------|---------|-------|
| Consumer owns interface | Define interfaces where used | Not in the implementing package |
| Safe type assertion | `v, ok := x.(Type)` | Returns zero value + false |
| Type switch | `switch v := x.(type)` | Variable has correct type per case |
| Interface embedding | `type RW interface { Reader; Writer }` | Union of methods |
| Struct embedding | `type S struct { *T }` | Promotes T's methods |
| Interface check | `var _ I = (*T)(nil)` | Compile-time verification |
| Generality | Return interface from constructor | Hide implementation |
---
## Related Skills
- **Interface naming**: See [go-naming](../go-naming/SKILL.md) when naming interfaces (the `-er` suffix convention) or choosing receiver names
- **Error types**: See [go-error-handling](../go-error-handling/SKILL.md) when implementing the `error` interface, custom error types, or `errors.As` matching
- **Generics vs interfaces**: See [go-generics](../go-generics/SKILL.md) when deciding whether generics are needed or an interface already suffices
- **Functional options**: See [go-functional-options](../go-functional-options/SKILL.md) when using an interface-based Option pattern for flexible constructors
- **Compile-time checks**: See [go-defensive](../go-defensive/SKILL.md) when adding `var _ I = (*T)(nil)` satisfaction checks at API boundaries
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