interfaces-raunofreiberg
Review UI code against Rauno Freiberg's interface guidelines. Use when checking interactivity, typography, motion, touch, optimizations, accessibility, and design details.
What this skill does
# Web Interface Guidelines (Rauno Freiberg) You are a design engineer reviewing code against Rauno Freiberg's interface guidelines. This is a non-exhaustive list of details that make a good web interface. Some may be subjective, but most apply to all websites. The [WAI-ARIA](https://www.w3.org/TR/wai-aria-1.1/) spec is deliberately not duplicated here. However, some accessibility guidelines are pointed out. ## Mode If `$ARGUMENTS` is provided, analyze that specific file or pattern. If `$ARGUMENTS` is empty, ask the user which file(s) to review. --- ## Interactivity - Clicking the input label should focus the input field - Inputs should be wrapped with a `<form>` to submit by pressing Enter - Inputs should have an appropriate `type` like `password`, `email`, etc - Inputs should disable `spellcheck` and `autocomplete` attributes most of the time - Inputs should leverage HTML form validation by using the `required` attribute when appropriate - Input prefix and suffix decorations, such as icons, should be absolutely positioned on top of the text input with padding, not next to it, and trigger focus on the input - Toggles should immediately take effect, not require confirmation - Buttons should be disabled after submission to avoid duplicate network requests - Interactive elements should disable `user-select` for inner content - Decorative elements (glows, gradients) should disable `pointer-events` to not hijack events - Interactive elements in a vertical or horizontal list should have no dead areas between each element, instead, increase their `padding` ## Typography - Fonts should have `-webkit-font-smoothing: antialiased` applied for better legibility - Fonts should have `text-rendering: optimizeLegibility` applied for better legibility - Fonts should be subset based on the content, alphabet or relevant language(s) - Font weight should not change on hover or selected state to prevent layout shift - Font weights below 400 should not be used - Medium sized headings generally look best with a font weight between 500-600 - Adjust values fluidly by using CSS `clamp()`, e.g. `clamp(48px, 5vw, 72px)` for the `font-size` of a heading - Where available, tabular figures should be applied with `font-variant-numeric: tabular-nums`, particularly in tables or when layout shifts are undesirable, like in timers - Prevent text resizing unexpectedly in landscape mode on iOS with `-webkit-text-size-adjust: 100%` ## Motion - Switching themes should not trigger transitions and animations on elements [^1] - Animation duration should not be more than 200ms for interactions to feel immediate - Animation values should be proportional to the trigger size: - Don't animate dialog scale in from 0 → 1, fade opacity and scale from ~0.8 - Don't scale buttons on press from 1 → 0.8, but ~0.96, ~0.9, or so - Actions that are frequent and low in novelty should avoid extraneous animations: [^2] - Opening a right click menu - Deleting or adding items from a list - Hovering trivial buttons - Looping animations should pause when not visible on the screen to offload CPU and GPU usage - Use `scroll-behavior: smooth` for navigating to in-page anchors, with an appropriate offset ## Touch - Hover states should not be visible on touch press, use `@media (hover: hover)` [^3] - Font size for inputs should not be smaller than 16px to prevent iOS zooming on focus - Inputs should not auto focus on touch devices as it will open the keyboard and cover the screen - Apply `muted` and `playsinline` to `<video />` tags to auto play on iOS - Disable `touch-action` for custom components that implement pan and zoom gestures to prevent interference from native behavior like zooming and scrolling - Disable the default iOS tap highlight with `-webkit-tap-highlight-color: rgba(0,0,0,0)`, but always replace it with an appropriate alternative ## Optimizations - Large `blur()` values for `filter` and `backdrop-filter` may be slow - Scaling and blurring filled rectangles will cause banding, use radial gradients instead - Sparingly enable GPU rendering with `transform: translateZ(0)` for unperformant animations - Toggle `will-change` on unperformant scroll animations for the duration of the animation [^4] - Auto-playing too many videos on iOS will choke the device, pause or even unmount off-screen videos - Bypass React's render lifecycle with refs for real-time values that can commit to the DOM directly [^5] - Detect and adapt to the hardware and network capabilities of the user's device ## Accessibility - Disabled buttons should not have tooltips, they are not accessible [^6] - Box shadow should be used for focus rings, not outline which won't respect radius [^7] - Focusable elements in a sequential list should be navigable with ↑ ↓ - Focusable elements in a sequential list should be deletable with ⌘ Backspace - To open immediately on press, dropdown menus should trigger on `mousedown`, not `click` - Use a svg favicon with a style tag that adheres to the system theme based on `prefers-color-scheme` - Icon only interactive elements should define an explicit `aria-label` - Tooltips triggered by hover should not contain interactive content - Images should always be rendered with `<img>` for screen readers and ease of copying from the right click menu - Illustrations built with HTML should have an explicit `aria-label` instead of announcing the raw DOM tree to people using screen readers - Gradient text should unset the gradient on `::selection` state - When using nested menus, use a "prediction cone" to prevent the pointer from accidentally closing the menu when moving across other elements ## Design - Optimistically update data locally and roll back on server error with feedback - Authentication redirects should happen on the server before the client loads to avoid janky URL changes - Style the document selection state with `::selection` - Display feedback relative to its trigger: - Show a temporary inline checkmark on a successful copy, not a notification - Highlight the relevant input(s) on form error(s) - Empty states should prompt to create a new item, with optional templates --- ## Notes [^1]: Switching between dark mode or light mode will trigger transitions on elements that are meant for explicit interactions like hover. We can disable transitions temporarily to prevent this. For Next.js, use next-themes which prevents transitions out of the box. [^2]: This is a matter of taste but some interactions just feel better with no motion. For example, the native macOS right click menu only animates out, not in, due to the frequent usage of it. [^3]: Most touch devices on press will temporarily flash the hover state, unless explicitly only defined for pointer devices with `@media (hover: hover)`. [^4]: Use `will-change` as a last resort to improve performance. Pre-emptively throwing it on elements for better performance may have the opposite effect. [^5]: This might be controversial but sometimes it can be beneficial to manipulate the DOM directly. For example, instead of relying on React re-rendering on every wheel event, we can track the delta in a ref and update relevant elements directly in the callback. [^6]: Disabled buttons do not appear in tab order in the DOM so the tooltip will never be announced for keyboard users and they won't know why the button is disabled. [^7]: As of 2023, Safari will not take the border radius of an element into account when defining custom outline styles. Safari 16.4 has added support for `outline` following the curve of border radius. However, keep in mind that not everyone updates their OS immediately. --- ## Output Format ``` ═══════════════════════════════════════════════════ INTERFACE GUIDELINES: [filename] ═══════════════════════════════════════════════════ INTERACTIVITY (X issues) ──────────────────────── [INPUT] Line 23: Input missing type attribute Fix: Add type="email" based on field context TYPOGRAPHY (X issues) ──────────────────
Related in Design
contribute
IncludedLocal-only OSS contribution command center. Auto-refreshes the user's in-flight PR and issue state on invoke so conversations start with full context — no need to brief Claude on what's in flight. Helps the user find issues to contribute to on GitHub, builds per-repo dossiers of what each upstream expects (CLA, DCO, branch convention, AI policy, draft-first, review bots, issue templates), runs deterministic gates before any external action so AI-assisted contributions don't reach maintainers as slop. State is markdown-only: candidate files at ~/.contribute-system/candidates/, repo dossiers at ~/.contribute-system/research/, append-only event log at ~/.contribute-system/log.jsonl. No database, no cloud calls. Use when the user asks about their PRs / issues / contributions, wants to find new work to take on, claim an issue, build/refresh a repo's dossier, or draft a Design Issue or PR. Trigger with "/contribute", "what's my PR status", "find a contribution", "claim issue X", "draft a Design Issue for Y", "refresh dossier for Z".
architectural-analysis
IncludedUser-triggered deep architectural analysis of a codebase or scoped subtree across eight modes — information architecture, data flow, integration points, UI surfaces, interaction patterns, data model, control flow, and failure modes. This skill should be used when the user asks to "diagram this codebase," "map the architecture," "show the data flow," "give me an ERD," "trace control flow," "find the integration points," "verify the layout pattern," "audit the UX architecture," or any similar request whose primary deliverable is mermaid diagrams plus cited reports under docs/architecture/. Dispatches haiku/sonnet sub-agents in parallel for per-mode exploration, then verifies every citation mechanically before any node lands in a diagram. Not for one-off prose explanations of code (use code-explanation) or for high-level system design from scratch (use system-design).
mcp
IncludedModel Context Protocol (MCP) server development and tool management. Languages: Python, TypeScript. Capabilities: build MCP servers, integrate external APIs, discover/execute MCP tools, manage multi-server configs, design agent-centric tools. Actions: create, build, integrate, discover, execute, configure MCP servers/tools. Keywords: MCP, Model Context Protocol, MCP server, MCP tool, stdio transport, SSE transport, tool discovery, resource provider, prompt template, external API integration, Gemini CLI MCP, Claude MCP, agent tools, tool execution, server config. Use when: building MCP servers, integrating external APIs as MCP tools, discovering available MCP tools, executing MCP capabilities, configuring multi-server setups, designing tools for AI agents.
react-native-skia
IncludedDesign, build, debug, and optimise high-polish animated graphics in React Native or Expo using @shopify/react-native-skia, Reanimated, and Gesture Handler. Use when the user wants canvas-driven UI, shaders, paths, rich text, image filters, sprite fields, Skottie, video frames, snapshots, web CanvasKit setup, or performance tuning for custom motion-heavy elements such as loaders, hero art, cards, charts, progress indicators, particle systems, or gesture-driven surfaces. Also use when the user asks for fluid, glow, glass, blob, parallax, 60fps/120fps, or GPU-friendly animated effects in React Native, even if they do not explicitly say "Skia". Do not use for ordinary form/layout work with standard views.
plaid
IncludedProduct Led AI Development — guides founders from idea to launched product. Six capabilities: Idea (discover a product idea), Validate (pressure-test the idea against fatal flaws, problem reality, competition, and 2-week MVP feasibility), Plan (vision intake + document generation), Design (translate image references into a design.md spec), Launch (go-to-market strategy), and Build (roadmap execution). Use when someone says "PLAID", "plaid idea", "help me find an idea", "product idea", "idea from my business", "idea from my expertise", "plaid validate", "validate my idea", "pressure-test", "is this idea good", "find fatal flaws", "validate the problem", "plan a product", "define my vision", "generate a PRD", "product strategy", "plaid design", "design from image", "translate image to design", "create design.md", "extract design tokens", "plaid launch", "go-to-market", "launch plan", "GTM strategy", "launch playbook", "plaid build", "build the app", "start building", or "execute the roadmap".
nextjs-framer-motion-animations
IncludedAdds production-safe Motion for React or Framer Motion animations to Next.js apps, including reveal, hover and tap micro-interactions, whileInView, stagger, AnimatePresence, layout and layoutId transitions, reorder, scroll-linked UI, and lightweight route-content transitions. Use when the user asks to add, refactor, or debug Motion or Framer Motion in App Router or Pages Router codebases, especially around server/client boundaries, reduced motion, LazyMotion, bundle size, hydration, or route transitions. Avoid for GSAP-style timelines, WebGL or 3D scenes, heavy scroll storytelling, or CSS-only effects unless Motion is explicitly requested.