invariant-guard
Correctness-first: forces writing the function contract, loop invariant, termination argument, and edge cases BEFORE code. Catches Boyer-Moore, leftmost binary search, QuickSelect traps.
What this skill does
# invariant-guard — Correctness-First Coding
The model knows what a loop invariant is. It knows recursion needs a base case. It knows about empty lists, integer overflow, and the difference between `<` and `≤`. It just does not write these down before producing code, so it ships subtle correctness bugs that tests do not catch.
invariant-guard fixes the behavior. State the invariants. State the base case. State the termination argument. State the edge cases. Then write the code — and verify that the code maintains what you stated.
**Violating the letter of these rules is violating the spirit of the skill.** "I know this algorithm" is the exact rationalization that ships off-by-one and missing-postcondition bugs.
## When to Use This Skill
Use **invariant-guard** when writing or reviewing algorithms where the obvious implementation is subtly wrong:
- Postcondition stronger than the loop's natural invariant: Boyer–Moore majority, Floyd's cycle detection, leftmost vs any binary search, QuickSelect partition.
- In-place mutation with read+write pointers: dedup-in-place, partition, rotate.
- Recursion with multiple parameters or accumulator state.
- Off-by-one suspects with duplicates, empty inputs, boundary values.
- Iterative refinements that must terminate: fixed-point, Newton, EM.
- Any function where you catch yourself thinking "I know this algorithm" — the trap is usually in the contract, not the loop body.
Pairs with `lemmaly` (picks the algorithm) and `mathguard` (picks the math). Load `invariant-guard` *after* the algorithm has been chosen and *before* the loop body is written.
## The Iron Law
```text
NO LOOP OR RECURSION WITHOUT A WRITTEN INVARIANT AND TERMINATION ARGUMENT
```
If you cannot write the invariant in one sentence, you have not designed the loop. Write code anyway and you are coding by guess — and the bug will be in the case you did not enumerate.
## Non-negotiable rules
1. **Every loop gets a one-line invariant.** Before writing any loop, state in one sentence what is true at the top of every iteration. Examples:
- "At loop top: `result` contains the sum of `a[0..i)`."
- "At loop top: `lo ≤ target_position ≤ hi`."
- "At loop top: `seen` contains every element processed so far; `dups` contains every element that appeared at least twice."
If you cannot write the invariant in one sentence, you have not designed the loop yet.
2. **Every loop gets a one-line termination argument.** Name the quantity that strictly decreases (or strictly increases toward a bound) on every iteration. Examples:
- "`hi − lo` strictly decreases each iteration."
- "`i` increases by 1 and is bounded above by `n`."
- "`stack.length` strictly decreases each pop; nothing pushes inside this branch."
No termination argument, no loop.
3. **Every recursion gets an explicit base case and a measure.** Before writing a recursive function, state:
- The base case(s) — the smallest inputs that return without recursing.
- The measure — a non-negative integer that strictly decreases on every recursive call (e.g. `len(xs)`, `hi − lo`, `depth`, `n`).
- The combination — how the recursive results combine into the answer.
No base case + measure, no recursion. (Mutual recursion: state the measure across the cycle.)
4. **List edge cases before writing, not after.** For every function operating on a collection or number, list which of these apply and how they behave:
- Empty input (`[]`, `""`, `null`, `undefined`, `None`).
- Singleton (`[x]`).
- All-equal elements.
- Already-sorted / reverse-sorted input.
- Duplicates (when uniqueness is assumed).
- Negative numbers, zero, exactly the boundary value.
- Integer overflow / underflow at the type max/min.
- NaN, ±Infinity, `-0`, denormals (for floats).
- Off-by-one boundaries: index 0, index n−1, index n, length 0, length 1.
- Concurrent modification while iterating.
The cases that apply must each have a one-phrase expected behavior written down.
5. **Make illegal states unreachable, not just unhandled.** Prefer encoding constraints in types and structure so the wrong state cannot be constructed:
- Sum type over boolean flag soup (`Loading | Loaded(data) | Error(msg)` not `{loading, data, error}`).
- Newtype for IDs that must not be swapped (`UserId` vs `OrderId`).
- Non-empty list type when the function requires at least one element.
- Parsed value at the boundary, not validated repeatedly downstream (parse-don't-validate).
If the language cannot encode it, write the invariant as a comment and assert it at the boundary.
## The pre-write protocol
Before producing non-trivial code that has loops, recursion, or non-trivial state, your message must contain — in this order:
1. **Function contract** — preconditions, postconditions, and what the function returns. One line each.
2. **Loop invariants** — one per loop. (Rule 1.)
3. **Termination arguments** — one per loop or recursion. (Rules 2, 3.)
4. **Base cases and measure** — for recursion. (Rule 3.)
5. **Edge case table** — bullets, one per applicable case, with expected behavior. (Rule 4.)
6. **Illegal states made unrepresentable** — name the types or asserts that enforce invariants. (Rule 5.)
7. **The code.**
8. **Self-check** — one line per loop confirming the invariant holds at top, body preserves it, and exit implies postcondition.
If any of 1–6 is missing, do not emit code.
## Worked trap — Boyer–Moore majority vote
This is the canonical "the trap is in the contract, not the loop body" case.
**Naive baseline (what gets shipped without the skill):**
```typescript
function findMajority(arr: number[]): number | null {
if (arr.length === 0) return null;
let candidate = arr[0], count = 0;
for (const x of arr) {
if (count === 0) candidate = x;
if (x === candidate) count++; else count--;
}
return candidate; // BUG: returns the candidate even when no majority exists
}
```
This implementation fails on `[1,2,3]` (returns `3`, expected `null`) and `[2,2,1,1]` (returns `1`, expected `null`). The voting loop is correct; the postcondition is wrong.
**Why the protocol catches it.** Writing **step 1 (function contract)** forces the postcondition in plain language:
> Returns `x` iff `count(x, arr) > arr.length / 2`; else `null`.
Then writing **step 2 (loop invariant)** forces the invariant of the voting pass:
> If a strict majority element exists in `arr`, it equals `candidate` when the loop exits.
These two statements are not equivalent. The loop invariant guarantees "if a majority exists, it is the candidate" — not "the candidate is a majority." Once you write both down, the gap is visible: you need a second pass to verify, or the postcondition is unmet.
**Correct implementation that survives the protocol:**
```typescript
function findMajority(arr: number[]): number | null {
if (arr.length === 0) return null;
// Pass 1: vote.
let candidate = arr[0], count = 0;
// inv: if a strict majority exists in arr, it equals candidate at every count===0 reset.
for (const x of arr) {
if (count === 0) candidate = x;
if (x === candidate) count++; else count--;
}
// Pass 2: verify — the voting invariant is strictly weaker than the postcondition.
let tally = 0;
// inv: tally = count of candidate in arr[0..i).
for (const x of arr) if (x === candidate) tally++;
return tally * 2 > arr.length ? candidate : null;
}
```
**Pattern to generalize.** The same trap appears in:
- **Floyd's cycle detection** — finding the meeting point tells you a cycle exists, *not* where it starts. You need a second walk.
- **Two-pointer "find any"** vs **"find leftmost"** — the loop invariant for one does not satisfy the postcondition of the other.
- **QuickSelect partition** — the loop returns a position; the postcondition is that the element at that position is the k-th smallest. Off by one in the partition invariant silently breaks it.
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