pufferlib
This skill should be used when working with reinforcement learning tasks including high-performance RL training, custom environment development, vectorized parallel simulation, multi-agent systems, or integration with existing RL environments (Gymnasium, PettingZoo, Atari, Procgen, etc.). Use this skill for implementing PPO training, creating PufferEnv environments, optimizing RL performance, or developing policies with CNNs/LSTMs.
What this skill does
# PufferLib - High-Performance Reinforcement Learning
## Overview
PufferLib is a high-performance reinforcement learning library designed for fast parallel environment simulation and training. It achieves training at millions of steps per second through optimized vectorization, native multi-agent support, and efficient PPO implementation (PuffeRL). The library provides the Ocean suite of 20+ environments and seamless integration with Gymnasium, PettingZoo, and specialized RL frameworks.
## When to Use This Skill
Use this skill when:
- **Training RL agents** with PPO on any environment (single or multi-agent)
- **Creating custom environments** using the PufferEnv API
- **Optimizing performance** for parallel environment simulation (vectorization)
- **Integrating existing environments** from Gymnasium, PettingZoo, Atari, Procgen, etc.
- **Developing policies** with CNN, LSTM, or custom architectures
- **Scaling RL** to millions of steps per second for faster experimentation
- **Multi-agent RL** with native multi-agent environment support
## Core Capabilities
### 1. High-Performance Training (PuffeRL)
PuffeRL is PufferLib's optimized PPO+LSTM training algorithm achieving 1M-4M steps/second.
**Quick start training:**
```bash
# CLI training
puffer train procgen-coinrun --train.device cuda --train.learning-rate 3e-4
# Distributed training
torchrun --nproc_per_node=4 train.py
```
**Python training loop:**
```python
import pufferlib
from pufferlib import PuffeRL
# Create vectorized environment
env = pufferlib.make('procgen-coinrun', num_envs=256)
# Create trainer
trainer = PuffeRL(
env=env,
policy=my_policy,
device='cuda',
learning_rate=3e-4,
batch_size=32768
)
# Training loop
for iteration in range(num_iterations):
trainer.evaluate() # Collect rollouts
trainer.train() # Train on batch
trainer.mean_and_log() # Log results
```
**For comprehensive training guidance**, read `references/training.md` for:
- Complete training workflow and CLI options
- Hyperparameter tuning with Protein
- Distributed multi-GPU/multi-node training
- Logger integration (Weights & Biases, Neptune)
- Checkpointing and resume training
- Performance optimization tips
- Curriculum learning patterns
### 2. Environment Development (PufferEnv)
Create custom high-performance environments with the PufferEnv API.
**Basic environment structure:**
```python
import numpy as np
from pufferlib import PufferEnv
class MyEnvironment(PufferEnv):
def __init__(self, buf=None):
super().__init__(buf)
# Define spaces
self.observation_space = self.make_space((4,))
self.action_space = self.make_discrete(4)
self.reset()
def reset(self):
# Reset state and return initial observation
return np.zeros(4, dtype=np.float32)
def step(self, action):
# Execute action, compute reward, check done
obs = self._get_observation()
reward = self._compute_reward()
done = self._is_done()
info = {}
return obs, reward, done, info
```
**Use the template script:** `scripts/env_template.py` provides complete single-agent and multi-agent environment templates with examples of:
- Different observation space types (vector, image, dict)
- Action space variations (discrete, continuous, multi-discrete)
- Multi-agent environment structure
- Testing utilities
**For complete environment development**, read `references/environments.md` for:
- PufferEnv API details and in-place operation patterns
- Observation and action space definitions
- Multi-agent environment creation
- Ocean suite (20+ pre-built environments)
- Performance optimization (Python to C workflow)
- Environment wrappers and best practices
- Debugging and validation techniques
### 3. Vectorization and Performance
Achieve maximum throughput with optimized parallel simulation.
**Vectorization setup:**
```python
import pufferlib
# Automatic vectorization
env = pufferlib.make('environment_name', num_envs=256, num_workers=8)
# Performance benchmarks:
# - Pure Python envs: 100k-500k SPS
# - C-based envs: 100M+ SPS
# - With training: 400k-4M total SPS
```
**Key optimizations:**
- Shared memory buffers for zero-copy observation passing
- Busy-wait flags instead of pipes/queues
- Surplus environments for async returns
- Multiple environments per worker
**For vectorization optimization**, read `references/vectorization.md` for:
- Architecture and performance characteristics
- Worker and batch size configuration
- Serial vs multiprocessing vs async modes
- Shared memory and zero-copy patterns
- Hierarchical vectorization for large scale
- Multi-agent vectorization strategies
- Performance profiling and troubleshooting
### 4. Policy Development
Build policies as standard PyTorch modules with optional utilities.
**Basic policy structure:**
```python
import torch.nn as nn
from pufferlib.pytorch import layer_init
class Policy(nn.Module):
def __init__(self, observation_space, action_space):
super().__init__()
# Encoder
self.encoder = nn.Sequential(
layer_init(nn.Linear(obs_dim, 256)),
nn.ReLU(),
layer_init(nn.Linear(256, 256)),
nn.ReLU()
)
# Actor and critic heads
self.actor = layer_init(nn.Linear(256, num_actions), std=0.01)
self.critic = layer_init(nn.Linear(256, 1), std=1.0)
def forward(self, observations):
features = self.encoder(observations)
return self.actor(features), self.critic(features)
```
**For complete policy development**, read `references/policies.md` for:
- CNN policies for image observations
- Recurrent policies with optimized LSTM (3x faster inference)
- Multi-input policies for complex observations
- Continuous action policies
- Multi-agent policies (shared vs independent parameters)
- Advanced architectures (attention, residual)
- Observation normalization and gradient clipping
- Policy debugging and testing
### 5. Environment Integration
Seamlessly integrate environments from popular RL frameworks.
**Gymnasium integration:**
```python
import gymnasium as gym
import pufferlib
# Wrap Gymnasium environment
gym_env = gym.make('CartPole-v1')
env = pufferlib.emulate(gym_env, num_envs=256)
# Or use make directly
env = pufferlib.make('gym-CartPole-v1', num_envs=256)
```
**PettingZoo multi-agent:**
```python
# Multi-agent environment
env = pufferlib.make('pettingzoo-knights-archers-zombies', num_envs=128)
```
**Supported frameworks:**
- Gymnasium / OpenAI Gym
- PettingZoo (parallel and AEC)
- Atari (ALE)
- Procgen
- NetHack / MiniHack
- Minigrid
- Neural MMO
- Crafter
- GPUDrive
- MicroRTS
- Griddly
- And more...
**For integration details**, read `references/integration.md` for:
- Complete integration examples for each framework
- Custom wrappers (observation, reward, frame stacking, action repeat)
- Space flattening and unflattening
- Environment registration
- Compatibility patterns
- Performance considerations
- Integration debugging
## Quick Start Workflow
### For Training Existing Environments
1. Choose environment from Ocean suite or compatible framework
2. Use `scripts/train_template.py` as starting point
3. Configure hyperparameters for your task
4. Run training with CLI or Python script
5. Monitor with Weights & Biases or Neptune
6. Refer to `references/training.md` for optimization
### For Creating Custom Environments
1. Start with `scripts/env_template.py`
2. Define observation and action spaces
3. Implement `reset()` and `step()` methods
4. Test environment locally
5. Vectorize with `pufferlib.emulate()` or `make()`
6. Refer to `references/environments.md` for advanced patterns
7. Optimize with `references/vectorization.md` if needed
### For Policy Development
1. Choose architecture based on observations:
- Vector observations → MLP policy
- Image observations → CNN policy
- Sequential tasks → LSTM policy
- Complex observatioRelated in AI Agents
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