rivetkit-client-javascript
RivetKit JavaScript client guidance. Use for browser, Node.js, or Bun clients that connect to Rivet Actors with rivetkit/client, create clients, call actions, or manage connections.
What this skill does
# RivetKit JavaScript Client Use this skill when building JavaScript clients (browser, Node.js, or Bun) that connect to Rivet Actors with `rivetkit/client`. ## First Steps 1. Install the client (latest: 2.3.0-rc.5) ```bash npm install [email protected] ``` 2. Create a client with `createClient()` and call actor actions. ## Error Handling Policy - Prefer fail-fast behavior by default. - Avoid `try/catch` unless absolutely needed. - If a `catch` is used, handle the error explicitly, at minimum by logging it. ## Getting Started See the [backend quickstart guide](/docs/actors/quickstart/backend) for getting started. ## Minimal Client ```ts client.ts import { createClient } from "rivetkit/client"; import type { registry } from "./index"; const client = createClient<typeof registry>({ endpoint: "https://my-namespace:[email protected]", }); const counter = client.counter.getOrCreate(["my-counter"]); const count = await counter.increment(1); ``` ```ts index.ts @hide import { actor, setup } from "rivetkit"; export const counter = actor({ state: { count: 0 }, actions: { increment: (c, x: number) => { c.state.count += x; return c.state.count; }, }, }); export const registry = setup({ use: { counter }, }); registry.start(); ``` ## Stateless vs Stateful ```typescript import { createClient } from "rivetkit/client"; const client = createClient(); const handle = client.counter.getOrCreate(["my-counter"]); // Stateless: each call is independent await handle.increment(1); // Stateful: keep a connection open for realtime events const conn = handle.connect(); conn.on("count", (value) => console.log(value)); await conn.increment(1); ``` ## Getting Actors ```typescript import { createClient } from "rivetkit/client"; const client = createClient(); const room = client.chatRoom.getOrCreate(["room-42"]); const existing = client.chatRoom.get(["room-42"]); const created = await client.game.create(["game-1"], { input: { mode: "ranked" }, }); const byId = client.chatRoom.getForId("actor-id"); const resolvedId = await room.resolve(); ``` ## Connection Parameters ```typescript params import { createClient } from "rivetkit/client"; const client = createClient(); const chat = client.chatRoom.getOrCreate(["general"], { params: { authToken: "jwt-token-here" }, }); const conn = chat.connect(); ``` ```typescript getParams import { createClient } from "rivetkit/client"; async function getAuthToken(): Promise<string> { return "jwt-token-here"; } const client = createClient(); const chat = client.chatRoom.getOrCreate(["general"], { getParams: async () => ({ authToken: await getAuthToken(), }), }); const conn = chat.connect(); ``` Use `params` for static connection parameters. Use `getParams` when the value can change between connection attempts, such as refreshing a JWT before each `.connect()` or reconnect. ## Subscribing to Events ```typescript import { createClient } from "rivetkit/client"; const client = createClient(); const conn = client.chatRoom.getOrCreate(["general"]).connect(); conn.on("message", (msg) => console.log(msg)); conn.once("gameOver", () => console.log("done")); ``` ## Connection Lifecycle ```typescript import { createClient } from "rivetkit/client"; const client = createClient(); const conn = client.chatRoom.getOrCreate(["general"]).connect(); conn.onOpen(() => console.log("connected")); conn.onClose(() => console.log("disconnected")); conn.onError((err) => console.error("error:", err)); conn.onStatusChange((status) => console.log("status:", status)); await conn.dispose(); ``` ## Low-Level HTTP & WebSocket For actors that implement `onRequest` or `onWebSocket`, call them directly: ```ts @nocheck import { createClient } from "rivetkit/client"; const client = createClient(); const handle = client.chatRoom.getOrCreate(["general"]); const response = await handle.fetch("history"); const history = await response.json(); const ws = await handle.webSocket("stream"); ws.addEventListener("message", (event) => { console.log("message:", event.data); }); ws.send("hello"); ``` ## Calling from Backend ```typescript import { Hono } from "hono"; import { createClient } from "rivetkit/client"; const app = new Hono(); const client = createClient(); app.post("/increment/:name", async (c) => { const counterHandle = client.counter.getOrCreate([c.req.param("name")]); const newCount = await counterHandle.increment(1); return c.json({ count: newCount }); }); ``` ## Error Handling ```typescript import { ActorError } from "rivetkit/client"; import { createClient } from "rivetkit/client"; const client = createClient(); try { await client.user.getOrCreate(["user-123"]).updateUsername("ab"); } catch (error) { if (error instanceof ActorError) { console.log(error.code, error.metadata); } } ``` ## Concepts ### Keys Keys uniquely identify actor instances. Use compound keys (arrays) for hierarchical addressing: ```ts client.ts import { createClient } from "rivetkit/client"; import type { registry } from "./index"; const client = createClient<typeof registry>("http://localhost:6420"); // Compound key: [org, room] client.chatRoom.getOrCreate(["org-acme", "general"]); ``` ```ts index.ts @hide import { actor, setup } from "rivetkit"; export const chatRoom = actor({ state: { messages: [] as string[] }, actions: { getRoomInfo: (c) => ({ org: c.key[0], room: c.key[1] }), }, }); export const registry = setup({ use: { chatRoom }, }); registry.start(); ``` Don't build keys with string interpolation like `"org:${userId}"` when `userId` contains user data. Use arrays instead to prevent key injection attacks. ### Environment Variables `createClient()` automatically reads: - `RIVET_ENDPOINT` (endpoint) - `RIVET_NAMESPACE` - `RIVET_TOKEN` - `RIVET_RUNNER` Defaults to `http://localhost:6420` when unset. RivetKit runs on port 6420 by default. ### Endpoint Format Endpoints support URL auth syntax: ``` https://namespace:[email protected] ``` You can also pass the endpoint without auth and provide `RIVET_NAMESPACE` and `RIVET_TOKEN` separately. For serverless deployments, use your app's `/api/rivet` URL. See [Endpoints](/docs/general/endpoints#url-auth-syntax) for details. ## Advanced ### Skip Ready Wait Requests are normally held at the gateway until the actor is ready to accept traffic. An actor is not ready while it's still starting (before `onWake` finishes) or while it's in the [sleep grace period](/docs/actors/lifecycle#shutdown-sequence) (running `onSleep`, `waitUntil`, and pending disconnects). Pass `skipReadyWait: true` on the [low-level HTTP and WebSocket APIs](#low-level-http--websocket) to deliver immediately and reach the actor's `onRequest` / `onWebSocket` handler in either window: ```ts @nocheck import { createClient } from "rivetkit/client"; const client = createClient(); const handle = client.chatRoom.getOrCreate(["general"]); const response = await handle.fetch("/healthz", { skipReadyWait: true, }); const ws = await handle.webSocket("probe", undefined, { skipReadyWait: true, }); ``` Requests can still return transient lifecycle or gateway errors. Retry once the actor is available again. - `actor.stopping`: the actor has fully stopped, i.e. the sleep grace period has ended but it has not yet restarted. - `guard.actor_stopped_while_waiting`: the request reached the actor tunnel, but the actor stopped before the gateway received a response. - `guard.tunnel_request_aborted`: the actor tunnel aborted the request before a response started. - `guard.tunnel_message_timeout`: the gateway dropped the in-flight tunnel request after its tunnel message timeout. - `guard.tunnel_response_closed`: the actor tunnel closed before sending a response. - `guard.gateway_response_start_timeout`: the gateway timed out waiting for the actor response to start. ## API Reference **Package:** [rivetkit](https://www.npmjs.com/package/rivetkit) See the [R
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