shadcn
Manages shadcn components and projects — adding, searching, fixing, debugging, styling, and composing UI. Provides project context, component docs, and usage examples. Applies when working with shadcn/ui, component registries, presets, --preset codes, or any project with a components.json file. Also triggers for "shadcn init", "create an app with --preset", or "switch to --preset".
What this skill does
# shadcn/ui
A framework for building ui, components and design systems. Components are added as source code to the user's project via the CLI.
> **IMPORTANT:** Run all CLI commands using the project's package runner: `npx shadcn@latest`, `pnpm dlx shadcn@latest`, or `bunx --bun shadcn@latest` — based on the project's `packageManager`. Examples below use `npx shadcn@latest` but substitute the correct runner for the project.
## Current Project Context
```json
!`npx shadcn@latest info --json`
```
The JSON above contains the project config and installed components. Use `npx shadcn@latest docs <component>` to get documentation and example URLs for any component.
## Principles
1. **Use existing components first.** Use `npx shadcn@latest search` to check registries before writing custom UI. Check community registries too.
2. **Compose, don't reinvent.** Settings page = Tabs + Card + form controls. Dashboard = Sidebar + Card + Chart + Table.
3. **Use built-in variants before custom styles.** `variant="outline"`, `size="sm"`, etc.
4. **Use semantic colors.** `bg-primary`, `text-muted-foreground` — never raw values like `bg-blue-500`.
## Critical Rules
These rules are **always enforced**. Each links to a file with Incorrect/Correct code pairs.
### Styling & Tailwind → [styling.md](./rules/styling.md)
- **`className` for layout, not styling.** Never override component colors or typography.
- **No `space-x-*` or `space-y-*`.** Use `flex` with `gap-*`. For vertical stacks, `flex flex-col gap-*`.
- **Use `size-*` when width and height are equal.** `size-10` not `w-10 h-10`.
- **Use `truncate` shorthand.** Not `overflow-hidden text-ellipsis whitespace-nowrap`.
- **No manual `dark:` color overrides.** Use semantic tokens (`bg-background`, `text-muted-foreground`).
- **Use `cn()` for conditional classes.** Don't write manual template literal ternaries.
- **No manual `z-index` on overlay components.** Dialog, Sheet, Popover, etc. handle their own stacking.
### Forms & Inputs → [forms.md](./rules/forms.md)
- **Forms use `FieldGroup` + `Field`.** Never use raw `div` with `space-y-*` or `grid gap-*` for form layout.
- **`InputGroup` uses `InputGroupInput`/`InputGroupTextarea`.** Never raw `Input`/`Textarea` inside `InputGroup`.
- **Buttons inside inputs use `InputGroup` + `InputGroupAddon`.**
- **Option sets (2–7 choices) use `ToggleGroup`.** Don't loop `Button` with manual active state.
- **`FieldSet` + `FieldLegend` for grouping related checkboxes/radios.** Don't use a `div` with a heading.
- **Field validation uses `data-invalid` + `aria-invalid`.** `data-invalid` on `Field`, `aria-invalid` on the control. For disabled: `data-disabled` on `Field`, `disabled` on the control.
### Component Structure → [composition.md](./rules/composition.md)
- **Items always inside their Group.** `SelectItem` → `SelectGroup`. `DropdownMenuItem` → `DropdownMenuGroup`. `CommandItem` → `CommandGroup`.
- **Use `asChild` (radix) or `render` (base) for custom triggers.** Check `base` field from `npx shadcn@latest info`. → [base-vs-radix.md](./rules/base-vs-radix.md)
- **Dialog, Sheet, and Drawer always need a Title.** `DialogTitle`, `SheetTitle`, `DrawerTitle` required for accessibility. Use `className="sr-only"` if visually hidden.
- **Use full Card composition.** `CardHeader`/`CardTitle`/`CardDescription`/`CardContent`/`CardFooter`. Don't dump everything in `CardContent`.
- **Button has no `isPending`/`isLoading`.** Compose with `Spinner` + `data-icon` + `disabled`.
- **`TabsTrigger` must be inside `TabsList`.** Never render triggers directly in `Tabs`.
- **`Avatar` always needs `AvatarFallback`.** For when the image fails to load.
### Use Components, Not Custom Markup → [composition.md](./rules/composition.md)
- **Use existing components before custom markup.** Check if a component exists before writing a styled `div`.
- **Callouts use `Alert`.** Don't build custom styled divs.
- **Empty states use `Empty`.** Don't build custom empty state markup.
- **Toast via `sonner`.** Use `toast()` from `sonner`.
- **Use `Separator`** instead of `<hr>` or `<div className="border-t">`.
- **Use `Skeleton`** for loading placeholders. No custom `animate-pulse` divs.
- **Use `Badge`** instead of custom styled spans.
### Icons → [icons.md](./rules/icons.md)
- **Icons in `Button` use `data-icon`.** `data-icon="inline-start"` or `data-icon="inline-end"` on the icon.
- **No sizing classes on icons inside components.** Components handle icon sizing via CSS. No `size-4` or `w-4 h-4`.
- **Pass icons as objects, not string keys.** `icon={CheckIcon}`, not a string lookup.
### CLI
- **Never decode preset codes or build preset URLs manually.** Use `npx shadcn@latest preset decode <code>`, `preset url <code>`, or `preset open <code>`. For project-aware preset detection, use `npx shadcn@latest preset resolve`.
- **Apply preset codes directly with the CLI.** Use `npx shadcn@latest apply <code>` for existing projects, or `npx shadcn@latest init --preset <code>` when initializing.
## Key Patterns
These are the most common patterns that differentiate correct shadcn/ui code. For edge cases, see the linked rule files above.
```tsx
// Form layout: FieldGroup + Field, not div + Label.
<FieldGroup>
<Field>
<FieldLabel htmlFor="email">Email</FieldLabel>
<Input id="email" />
</Field>
</FieldGroup>
// Validation: data-invalid on Field, aria-invalid on the control.
<Field data-invalid>
<FieldLabel>Email</FieldLabel>
<Input aria-invalid />
<FieldDescription>Invalid email.</FieldDescription>
</Field>
// Icons in buttons: data-icon, no sizing classes.
<Button>
<SearchIcon data-icon="inline-start" />
Search
</Button>
// Spacing: gap-*, not space-y-*.
<div className="flex flex-col gap-4"> // correct
<div className="space-y-4"> // wrong
// Equal dimensions: size-*, not w-* h-*.
<Avatar className="size-10"> // correct
<Avatar className="w-10 h-10"> // wrong
// Status colors: Badge variants or semantic tokens, not raw colors.
<Badge variant="secondary">+20.1%</Badge> // correct
<span className="text-emerald-600">+20.1%</span> // wrong
```
## Component Selection
| Need | Use |
| -------------------------- | --------------------------------------------------------------------------------------------------- |
| Button/action | `Button` with appropriate variant |
| Form inputs | `Input`, `Select`, `Combobox`, `Switch`, `Checkbox`, `RadioGroup`, `Textarea`, `InputOTP`, `Slider` |
| Toggle between 2–5 options | `ToggleGroup` + `ToggleGroupItem` |
| Data display | `Table`, `Card`, `Badge`, `Avatar` |
| Navigation | `Sidebar`, `NavigationMenu`, `Breadcrumb`, `Tabs`, `Pagination` |
| Overlays | `Dialog` (modal), `Sheet` (side panel), `Drawer` (bottom sheet), `AlertDialog` (confirmation) |
| Feedback | `sonner` (toast), `Alert`, `Progress`, `Skeleton`, `Spinner` |
| Command palette | `Command` inside `Dialog` |
| Charts | `Chart` (wraps Recharts) |
| Layout | `Card`, `Separator`, `Resizable`, `ScrollArea`, `Accordion`, `Collapsible` |
| Empty states | `Empty` |
| Menus | `DropdownMenu`, `ContextMenu`, `Menubar` Related in Design
contribute
IncludedLocal-only OSS contribution command center. Auto-refreshes the user's in-flight PR and issue state on invoke so conversations start with full context — no need to brief Claude on what's in flight. Helps the user find issues to contribute to on GitHub, builds per-repo dossiers of what each upstream expects (CLA, DCO, branch convention, AI policy, draft-first, review bots, issue templates), runs deterministic gates before any external action so AI-assisted contributions don't reach maintainers as slop. State is markdown-only: candidate files at ~/.contribute-system/candidates/, repo dossiers at ~/.contribute-system/research/, append-only event log at ~/.contribute-system/log.jsonl. No database, no cloud calls. Use when the user asks about their PRs / issues / contributions, wants to find new work to take on, claim an issue, build/refresh a repo's dossier, or draft a Design Issue or PR. Trigger with "/contribute", "what's my PR status", "find a contribution", "claim issue X", "draft a Design Issue for Y", "refresh dossier for Z".
architectural-analysis
IncludedUser-triggered deep architectural analysis of a codebase or scoped subtree across eight modes — information architecture, data flow, integration points, UI surfaces, interaction patterns, data model, control flow, and failure modes. This skill should be used when the user asks to "diagram this codebase," "map the architecture," "show the data flow," "give me an ERD," "trace control flow," "find the integration points," "verify the layout pattern," "audit the UX architecture," or any similar request whose primary deliverable is mermaid diagrams plus cited reports under docs/architecture/. Dispatches haiku/sonnet sub-agents in parallel for per-mode exploration, then verifies every citation mechanically before any node lands in a diagram. Not for one-off prose explanations of code (use code-explanation) or for high-level system design from scratch (use system-design).
mcp
IncludedModel Context Protocol (MCP) server development and tool management. Languages: Python, TypeScript. Capabilities: build MCP servers, integrate external APIs, discover/execute MCP tools, manage multi-server configs, design agent-centric tools. Actions: create, build, integrate, discover, execute, configure MCP servers/tools. Keywords: MCP, Model Context Protocol, MCP server, MCP tool, stdio transport, SSE transport, tool discovery, resource provider, prompt template, external API integration, Gemini CLI MCP, Claude MCP, agent tools, tool execution, server config. Use when: building MCP servers, integrating external APIs as MCP tools, discovering available MCP tools, executing MCP capabilities, configuring multi-server setups, designing tools for AI agents.
react-native-skia
IncludedDesign, build, debug, and optimise high-polish animated graphics in React Native or Expo using @shopify/react-native-skia, Reanimated, and Gesture Handler. Use when the user wants canvas-driven UI, shaders, paths, rich text, image filters, sprite fields, Skottie, video frames, snapshots, web CanvasKit setup, or performance tuning for custom motion-heavy elements such as loaders, hero art, cards, charts, progress indicators, particle systems, or gesture-driven surfaces. Also use when the user asks for fluid, glow, glass, blob, parallax, 60fps/120fps, or GPU-friendly animated effects in React Native, even if they do not explicitly say "Skia". Do not use for ordinary form/layout work with standard views.
plaid
IncludedProduct Led AI Development — guides founders from idea to launched product. Six capabilities: Idea (discover a product idea), Validate (pressure-test the idea against fatal flaws, problem reality, competition, and 2-week MVP feasibility), Plan (vision intake + document generation), Design (translate image references into a design.md spec), Launch (go-to-market strategy), and Build (roadmap execution). Use when someone says "PLAID", "plaid idea", "help me find an idea", "product idea", "idea from my business", "idea from my expertise", "plaid validate", "validate my idea", "pressure-test", "is this idea good", "find fatal flaws", "validate the problem", "plan a product", "define my vision", "generate a PRD", "product strategy", "plaid design", "design from image", "translate image to design", "create design.md", "extract design tokens", "plaid launch", "go-to-market", "launch plan", "GTM strategy", "launch playbook", "plaid build", "build the app", "start building", or "execute the roadmap".
nextjs-framer-motion-animations
IncludedAdds production-safe Motion for React or Framer Motion animations to Next.js apps, including reveal, hover and tap micro-interactions, whileInView, stagger, AnimatePresence, layout and layoutId transitions, reorder, scroll-linked UI, and lightweight route-content transitions. Use when the user asks to add, refactor, or debug Motion or Framer Motion in App Router or Pages Router codebases, especially around server/client boundaries, reduced motion, LazyMotion, bundle size, hydration, or route transitions. Avoid for GSAP-style timelines, WebGL or 3D scenes, heavy scroll storytelling, or CSS-only effects unless Motion is explicitly requested.