solid-principles
SOLID design principles for .NET. Use when designing classes, interfaces, and object relationships. Ensures maintainable, testable, and extensible code.
What this skill does
# SOLID Principles for .NET
## Overview
SOLID is an acronym for five principles that lead to maintainable, testable, and extensible object-oriented code.
| Principle | Summary |
|-----------|---------|
| **S** - Single Responsibility | One class, one reason to change |
| **O** - Open/Closed | Open for extension, closed for modification |
| **L** - Liskov Substitution | Subtypes must be substitutable for base types |
| **I** - Interface Segregation | Many specific interfaces > one general interface |
| **D** - Dependency Inversion | Depend on abstractions, not concretions |
---
## S - Single Responsibility Principle (SRP)
> A class should have only one reason to change.
### Violation Example
```csharp
// BAD: Multiple responsibilities
public class OrderService
{
public Order CreateOrder(OrderRequest request)
{
// Validation logic
if (string.IsNullOrEmpty(request.CustomerEmail))
throw new ValidationException("Email required");
// Business logic
var order = new Order
{
Id = Guid.NewGuid(),
Items = request.Items,
Total = CalculateTotal(request.Items)
};
// Persistence logic
using var connection = new SqlConnection(_connectionString);
connection.Execute("INSERT INTO Orders...", order);
// Notification logic
var emailBody = $"Order {order.Id} confirmed!";
_smtpClient.Send(request.CustomerEmail, "Order Confirmed", emailBody);
// Logging logic
File.AppendAllText("orders.log", $"{DateTime.Now}: Order {order.Id} created");
return order;
}
}
```
### Correct Implementation
```csharp
// GOOD: Single responsibility per class
public class OrderService
{
private readonly IOrderValidator _validator;
private readonly IOrderRepository _repository;
private readonly IOrderNotifier _notifier;
private readonly ILogger<OrderService> _logger;
public OrderService(
IOrderValidator validator,
IOrderRepository repository,
IOrderNotifier notifier,
ILogger<OrderService> logger)
{
_validator = validator;
_repository = repository;
_notifier = notifier;
_logger = logger;
}
public async Task<Order> CreateOrderAsync(OrderRequest request)
{
_validator.Validate(request);
var order = Order.Create(request.Items);
await _repository.AddAsync(order);
await _notifier.NotifyOrderCreatedAsync(order, request.CustomerEmail);
_logger.LogInformation("Order {OrderId} created", order.Id);
return order;
}
}
// Each concern in its own class
public class OrderValidator : IOrderValidator
{
public void Validate(OrderRequest request)
{
if (string.IsNullOrEmpty(request.CustomerEmail))
throw new ValidationException("Email required");
}
}
public class OrderRepository : IOrderRepository
{
private readonly DbContext _context;
public async Task AddAsync(Order order)
{
_context.Orders.Add(order);
await _context.SaveChangesAsync();
}
}
public class EmailOrderNotifier : IOrderNotifier
{
private readonly IEmailService _emailService;
public async Task NotifyOrderCreatedAsync(Order order, string email)
{
await _emailService.SendAsync(email, "Order Confirmed", $"Order {order.Id} confirmed!");
}
}
```
### SRP Test: Ask These Questions
1. Can I describe what the class does without using "and"?
2. Would different stakeholders want changes to this class?
3. Does the class have more than 200-300 lines?
---
## O - Open/Closed Principle (OCP)
> Software entities should be open for extension but closed for modification.
### Violation Example
```csharp
// BAD: Must modify class to add new discount types
public class DiscountCalculator
{
public decimal Calculate(Order order, string discountType)
{
switch (discountType)
{
case "percentage":
return order.Total * 0.1m;
case "fixed":
return 10m;
case "loyalty":
return order.Total * 0.15m;
// Every new discount requires modifying this class
default:
return 0m;
}
}
}
```
### Correct Implementation
```csharp
// GOOD: Extensible without modification
public interface IDiscountStrategy
{
decimal Calculate(Order order);
}
public class PercentageDiscount : IDiscountStrategy
{
private readonly decimal _percentage;
public PercentageDiscount(decimal percentage) => _percentage = percentage;
public decimal Calculate(Order order) => order.Total * _percentage;
}
public class FixedDiscount : IDiscountStrategy
{
private readonly decimal _amount;
public FixedDiscount(decimal amount) => _amount = amount;
public decimal Calculate(Order order) => Math.Min(_amount, order.Total);
}
public class LoyaltyDiscount : IDiscountStrategy
{
private readonly ILoyaltyService _loyaltyService;
public LoyaltyDiscount(ILoyaltyService loyaltyService) => _loyaltyService = loyaltyService;
public decimal Calculate(Order order)
{
var tier = _loyaltyService.GetCustomerTier(order.CustomerId);
return tier switch
{
LoyaltyTier.Gold => order.Total * 0.15m,
LoyaltyTier.Silver => order.Total * 0.10m,
_ => 0m
};
}
}
// New discounts added without touching existing code
public class BulkDiscount : IDiscountStrategy
{
public decimal Calculate(Order order)
{
if (order.Items.Count >= 10)
return order.Total * 0.20m;
return 0m;
}
}
// Calculator is closed for modification
public class DiscountCalculator
{
public decimal Calculate(Order order, IDiscountStrategy strategy)
{
return strategy.Calculate(order);
}
}
```
### OCP Patterns
- Strategy Pattern (as shown above)
- Template Method Pattern
- Decorator Pattern
- Plugin Architecture
---
## L - Liskov Substitution Principle (LSP)
> Objects of a superclass should be replaceable with objects of its subclasses without breaking the application.
### Violation Example
```csharp
// BAD: Square violates Rectangle's contract
public class Rectangle
{
public virtual int Width { get; set; }
public virtual int Height { get; set; }
public int CalculateArea() => Width * Height;
}
public class Square : Rectangle
{
public override int Width
{
get => base.Width;
set
{
base.Width = value;
base.Height = value; // Unexpected side effect!
}
}
public override int Height
{
get => base.Height;
set
{
base.Height = value;
base.Width = value; // Unexpected side effect!
}
}
}
// This test fails for Square!
[Fact]
public void Rectangle_SetDimensions_CalculatesCorrectArea()
{
Rectangle rect = new Square(); // Substitution
rect.Width = 5;
rect.Height = 4;
Assert.Equal(20, rect.CalculateArea()); // Fails! Returns 16
}
```
### Correct Implementation
```csharp
// GOOD: Separate abstractions
public interface IShape
{
int CalculateArea();
}
public class Rectangle : IShape
{
public int Width { get; }
public int Height { get; }
public Rectangle(int width, int height)
{
Width = width;
Height = height;
}
public int CalculateArea() => Width * Height;
}
public class Square : IShape
{
public int Side { get; }
public Square(int side) => Side = side;
public int CalculateArea() => Side * Side;
}
// Both work correctly with the abstraction
public class AreaCalculator
{
public int TotalArea(IEnumerable<IShape> shapes)
{
return shapes.Sum(s => s.CalculateArea());
}
}
```
### LSP Rules
1. Preconditions cannot be strengthened in subtype
2. Postconditions cannot be weakened in subtype
3. Invariants must beRelated in Design
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