swift-language
Apply modern Swift language patterns and idioms for non-concurrency, non-SwiftUI code. Covers if/switch expressions (Swift 5.9+), typed throws (Swift 6+), result builders, property wrappers, opaque and existential types (some vs any), guard patterns, Never type, Regex builders (Swift 5.7+), basic Codable shaping (CodingKeys, custom decoding, nested containers), modern collection APIs (count(where:), contains(where:), replacing()), basic FormatStyle usage, and string interpolation patterns. Use when writing core Swift code involving generics, protocols, enums, closures, or modern language features; route deep Codable to swift-codable, detailed formatting/localization to swift-formatstyle, and API naming to swift-api-design-guidelines.
What this skill does
# Swift Language Patterns
Core Swift language features and modern syntax patterns targeting Swift 6.3. Covers language constructs, type system features, basic Codable,
string and collection APIs, basic formatting, C interop (`@c`), module disambiguation (`ModuleName::symbol`), and performance attributes (`@specialized`, `@inline(always)`). For `@c` corrections, enumerate invalid Swift-only signature types: `String`, `Array`, `UnsafeBufferPointer`, closures, and generic placeholders. Route deeper Codable/API decoding to `swift-codable`, detailed formatting/localization to `swift-formatstyle`, API naming to `swift-api-design-guidelines`, concurrency to `swift-concurrency`, and SwiftUI state/view work to `swiftui-patterns`.
## Contents
- [If/Switch Expressions](#ifswitch-expressions)
- [Typed Throws](#typed-throws)
- [Result Builders](#result-builders)
- [Property Wrappers](#property-wrappers)
- [Opaque and Existential Types](#opaque-and-existential-types)
- [Guard Patterns](#guard-patterns)
- [Never Type](#never-type)
- [Regex Builders](#regex-builders)
- [Codable Best Practices](#codable-best-practices)
- [Modern Collection APIs](#modern-collection-apis)
- [FormatStyle](#formatstyle)
- [String Interpolation](#string-interpolation)
- [Common Mistakes](#common-mistakes)
- [Review Checklist](#review-checklist)
- [References](#references)
## If/Switch Expressions
Swift 5.9+ allows `if` and `switch` as expressions that return values. Use them
to assign, return, or initialize directly.
```swift
// Assign from if expression
let icon = if isComplete { "checkmark.circle.fill" } else { "circle" }
// Assign from switch expression
let label = switch status {
case .draft: "Draft"
case .published: "Published"
case .archived: "Archived"
}
// Works in return position
func color(for priority: Priority) -> Color {
switch priority {
case .high: .red
case .medium: .orange
case .low: .green
}
}
```
**Rules:**
- Every branch must produce a value of the same type.
- Multi-statement branches are not allowed -- each branch is a single expression.
- Wrap in parentheses when used as a function argument to avoid ambiguity.
## Typed Throws
Swift 6+ allows specifying the error type a function throws.
```swift
enum ValidationError: Error {
case tooShort, invalidCharacters, alreadyTaken
}
func validate(username: String) throws(ValidationError) -> String {
guard username.count >= 3 else { throw .tooShort }
guard username.allSatisfy(\.isLetterOrDigit) else { throw .invalidCharacters }
return username.lowercased()
}
// Caller gets typed error -- no cast needed
do {
let name = try validate(username: input)
} catch {
// error is ValidationError, not any Error
switch error {
case .tooShort: print("Too short")
case .invalidCharacters: print("Invalid characters")
case .alreadyTaken: print("Taken")
}
}
```
**Rules:**
- Use `throws(SomeError)` only when callers benefit from exhaustive error
handling. For mixed error sources, use untyped `throws`.
- `throws(Never)` marks a function that syntactically throws but never actually
does -- useful in generic contexts.
- Typed throws propagate: a function calling `throws(A)` and `throws(B)` must
itself throw a type that covers both (or use untyped `throws`).
## Result Builders
`@resultBuilder` enables DSL-style syntax. SwiftUI's `@ViewBuilder` is the most
common example, but you can create custom builders for any domain.
```swift
@resultBuilder
struct ArrayBuilder<Element> {
static func buildBlock(_ components: [Element]...) -> [Element] {
components.flatMap { $0 }
}
static func buildExpression(_ expression: Element) -> [Element] { [expression] }
static func buildOptional(_ component: [Element]?) -> [Element] { component ?? [] }
static func buildEither(first component: [Element]) -> [Element] { component }
static func buildEither(second component: [Element]) -> [Element] { component }
static func buildArray(_ components: [[Element]]) -> [Element] { components.flatMap { $0 } }
}
func makeItems(@ArrayBuilder<String> content: () -> [String]) -> [String] { content() }
let items = makeItems {
"Always included"
if showExtra { "Conditional" }
for name in names { name.uppercased() }
}
```
**Builder methods:** `buildBlock` (combine statements), `buildExpression` (single value), `buildOptional` (`if` without `else`), `buildEither` (`if/else`), `buildArray` (`for..in`), `buildFinalResult` (optional post-processing).
## Property Wrappers
Custom `@propertyWrapper` types encapsulate storage and access patterns.
```swift
@propertyWrapper
struct Clamped<Value: Comparable> {
private var value: Value
let range: ClosedRange<Value>
var wrappedValue: Value {
get { value }
set { value = min(max(newValue, range.lowerBound), range.upperBound) }
}
var projectedValue: ClosedRange<Value> { range }
init(wrappedValue: Value, _ range: ClosedRange<Value>) {
self.range = range
self.value = min(max(wrappedValue, range.lowerBound), range.upperBound)
}
}
// Usage
struct Volume {
@Clamped(0...100) var level: Int = 50
}
var v = Volume()
v.level = 150 // clamped to 100
print(v.$level) // projected value: 0...100
```
**Design rules:**
- `wrappedValue` is the primary getter/setter.
- `projectedValue` (accessed via `$property`) provides metadata or bindings.
- Property wrappers can be composed: `@A @B var x` applies outer wrapper first.
- Do not use property wrappers when a simple computed property suffices.
## Opaque and Existential Types
### `some Protocol` (Opaque Type)
The caller does not know the concrete type, but the compiler does. The
underlying type is fixed for a given scope.
```swift
func makeCollection() -> some Collection<Int> {
[1, 2, 3] // Always returns Array<Int> -- compiler knows the concrete type
}
```
Use `some` for:
- Return types when you want to hide implementation but preserve type identity.
- Parameter types (Swift 5.7+): `some P` is shorthand for an unnamed generic
parameter such as `<T: P>`.
### `any Protocol` (Existential Type)
An existential box that can hold any conforming type at runtime. It uses dynamic
dispatch and may allocate when the value does not fit in the inline buffer.
```swift
func process(items: [any StringProtocol]) {
for item in items {
print(item.uppercased())
}
}
```
### When to choose
| Use `some` | Use `any` |
|---|---|
| Return type hiding concrete type | Heterogeneous collections |
| Function parameters (replaces simple generics) | Dynamic type erasure needed |
| Better performance (static dispatch) | Protocol has `Self` or associated type requirements you need to erase |
**Rule of thumb:** Default to `some`. Use `any` only when you need a
heterogeneous collection or runtime type flexibility.
## Guard Patterns
`guard` enforces preconditions and enables early exit. It keeps the happy path
left-aligned and reduces nesting.
```swift
func processOrder(_ order: Order?) throws -> Receipt {
// Unwrap optionals
guard let order else { throw OrderError.missing }
// Validate conditions
guard order.items.isEmpty == false else { throw OrderError.empty }
guard order.total > 0 else { throw OrderError.invalidTotal }
// Boolean checks
guard order.isPaid else { throw OrderError.unpaid }
// Pattern matching
guard case .confirmed(let date) = order.status else {
throw OrderError.notConfirmed
}
return Receipt(order: order, confirmedAt: date)
}
```
**Best practices:**
- Use `guard` for preconditions, `if` for branching logic.
- Combine related guards: `guard let a, let b else { return }`.
- The `else` block must exit scope: `return`, `throw`, `continue`, `break`, or
`fatalError()`.
- Use shorthand unwrap: `guard let value else { ... }` (Swift 5.7+).
## Never Type
`Never` is an uninhabited type for code paths that never produce a value. It
works as Swift'sRelated in Design
contribute
IncludedLocal-only OSS contribution command center. Auto-refreshes the user's in-flight PR and issue state on invoke so conversations start with full context — no need to brief Claude on what's in flight. Helps the user find issues to contribute to on GitHub, builds per-repo dossiers of what each upstream expects (CLA, DCO, branch convention, AI policy, draft-first, review bots, issue templates), runs deterministic gates before any external action so AI-assisted contributions don't reach maintainers as slop. State is markdown-only: candidate files at ~/.contribute-system/candidates/, repo dossiers at ~/.contribute-system/research/, append-only event log at ~/.contribute-system/log.jsonl. No database, no cloud calls. Use when the user asks about their PRs / issues / contributions, wants to find new work to take on, claim an issue, build/refresh a repo's dossier, or draft a Design Issue or PR. Trigger with "/contribute", "what's my PR status", "find a contribution", "claim issue X", "draft a Design Issue for Y", "refresh dossier for Z".
architectural-analysis
IncludedUser-triggered deep architectural analysis of a codebase or scoped subtree across eight modes — information architecture, data flow, integration points, UI surfaces, interaction patterns, data model, control flow, and failure modes. This skill should be used when the user asks to "diagram this codebase," "map the architecture," "show the data flow," "give me an ERD," "trace control flow," "find the integration points," "verify the layout pattern," "audit the UX architecture," or any similar request whose primary deliverable is mermaid diagrams plus cited reports under docs/architecture/. Dispatches haiku/sonnet sub-agents in parallel for per-mode exploration, then verifies every citation mechanically before any node lands in a diagram. Not for one-off prose explanations of code (use code-explanation) or for high-level system design from scratch (use system-design).
mcp
IncludedModel Context Protocol (MCP) server development and tool management. Languages: Python, TypeScript. Capabilities: build MCP servers, integrate external APIs, discover/execute MCP tools, manage multi-server configs, design agent-centric tools. Actions: create, build, integrate, discover, execute, configure MCP servers/tools. Keywords: MCP, Model Context Protocol, MCP server, MCP tool, stdio transport, SSE transport, tool discovery, resource provider, prompt template, external API integration, Gemini CLI MCP, Claude MCP, agent tools, tool execution, server config. Use when: building MCP servers, integrating external APIs as MCP tools, discovering available MCP tools, executing MCP capabilities, configuring multi-server setups, designing tools for AI agents.
react-native-skia
IncludedDesign, build, debug, and optimise high-polish animated graphics in React Native or Expo using @shopify/react-native-skia, Reanimated, and Gesture Handler. Use when the user wants canvas-driven UI, shaders, paths, rich text, image filters, sprite fields, Skottie, video frames, snapshots, web CanvasKit setup, or performance tuning for custom motion-heavy elements such as loaders, hero art, cards, charts, progress indicators, particle systems, or gesture-driven surfaces. Also use when the user asks for fluid, glow, glass, blob, parallax, 60fps/120fps, or GPU-friendly animated effects in React Native, even if they do not explicitly say "Skia". Do not use for ordinary form/layout work with standard views.
plaid
IncludedProduct Led AI Development — guides founders from idea to launched product. Six capabilities: Idea (discover a product idea), Validate (pressure-test the idea against fatal flaws, problem reality, competition, and 2-week MVP feasibility), Plan (vision intake + document generation), Design (translate image references into a design.md spec), Launch (go-to-market strategy), and Build (roadmap execution). Use when someone says "PLAID", "plaid idea", "help me find an idea", "product idea", "idea from my business", "idea from my expertise", "plaid validate", "validate my idea", "pressure-test", "is this idea good", "find fatal flaws", "validate the problem", "plan a product", "define my vision", "generate a PRD", "product strategy", "plaid design", "design from image", "translate image to design", "create design.md", "extract design tokens", "plaid launch", "go-to-market", "launch plan", "GTM strategy", "launch playbook", "plaid build", "build the app", "start building", or "execute the roadmap".
nextjs-framer-motion-animations
IncludedAdds production-safe Motion for React or Framer Motion animations to Next.js apps, including reveal, hover and tap micro-interactions, whileInView, stagger, AnimatePresence, layout and layoutId transitions, reorder, scroll-linked UI, and lightweight route-content transitions. Use when the user asks to add, refactor, or debug Motion or Framer Motion in App Router or Pages Router codebases, especially around server/client boundaries, reduced motion, LazyMotion, bundle size, hydration, or route transitions. Avoid for GSAP-style timelines, WebGL or 3D scenes, heavy scroll storytelling, or CSS-only effects unless Motion is explicitly requested.