team-topology-design
Team Topologies methodology for organizational design. Covers the four fundamental team types, three interaction modes, cognitive load assessment, Inverse Conway Maneuver, and team evolution patterns. Use when designing team structures that align with architecture.
What this skill does
# Team Topologies Design
A modern approach to team organization that optimizes for fast flow of change while managing cognitive load.
## When to Use This Skill
**Keywords:** team topologies, stream-aligned, platform, enabling, complicated subsystem, interaction mode, collaboration, x-as-a-service, facilitating, cognitive load, Inverse Conway, Conway's Law, team API, team boundaries, fast flow
**Use this skill when:**
- Designing or reorganizing team structures
- Aligning teams with software architecture
- Reducing cognitive load on teams
- Improving flow of change delivery
- Applying Inverse Conway Maneuver
- Defining team interactions and boundaries
- Planning organizational evolution
## Conway's Law
> "Any organization that designs a system will produce a design whose structure is a copy of the organization's communication structure."
> — Melvin Conway, 1968
### Implications
```yaml
conways_law:
observation: "Architecture mirrors communication structures"
implications:
- "Team structure shapes system architecture"
- "Siloed teams create siloed systems"
- "Cross-functional teams create integrated systems"
- "Team boundaries become system boundaries"
inverse_conway:
principle: "Design the organization to match the desired architecture"
approach: "If you want a certain system architecture, structure teams accordingly"
warning: "Architecture and team structure will drift back together over time"
```
## The Four Team Types
### 1. Stream-Aligned Team
```yaml
stream_aligned:
definition: "Team aligned to a single, valuable stream of work"
characteristics:
- "End-to-end responsibility for a flow of value"
- "Cross-functional (dev, ops, test, UX, etc.)"
- "Long-lived, product-focused"
- "Owns one or more bounded contexts"
- "Primary team type (majority of teams)"
size: "5-9 members"
examples:
- "Customer onboarding team"
- "Checkout experience team"
- "Mobile app team"
- "B2B integration team"
owns:
- "Customer-facing features"
- "Specific user journeys"
- "Bounded context(s)"
- "Full software lifecycle"
does_not_own:
- "Shared infrastructure"
- "Complex specialist components"
- "Cross-cutting capabilities"
success_metrics:
- "Lead time for changes"
- "Deployment frequency"
- "Customer satisfaction"
- "Time to restore service"
```
### 2. Platform Team
```yaml
platform_team:
definition: "Team providing internal services to reduce cognitive load on stream-aligned teams"
characteristics:
- "Treats internal teams as customers"
- "Provides self-service capabilities"
- "Focuses on developer experience"
- "Operates as internal product team"
- "Reduces duplication across teams"
size: "5-9 members (can scale with platform size)"
examples:
- "Developer platform team"
- "Infrastructure team"
- "Data platform team"
- "ML platform team"
provides:
- "Self-service infrastructure"
- "CI/CD pipelines"
- "Monitoring and observability"
- "Common libraries and frameworks"
does_not_do:
- "Build features for end users"
- "Dictate how teams work"
- "Create bottlenecks"
success_metrics:
- "Time to provision resources"
- "Platform adoption rate"
- "Developer satisfaction score"
- "Reduction in support tickets"
```
### 3. Enabling Team
```yaml
enabling_team:
definition: "Team helping stream-aligned teams adopt new capabilities"
characteristics:
- "Temporary engagement with other teams"
- "Upskills rather than builds"
- "Identifies patterns and best practices"
- "Cross-pollinates knowledge"
- "Limited lifespan with each team"
size: "3-6 members (small, specialized)"
examples:
- "DevOps enablement team"
- "Security champions team"
- "Architecture guidance team"
- "Agile coaching team"
activities:
- "Training and workshops"
- "Pair programming / mob sessions"
- "Creating guides and playbooks"
- "Identifying impediments"
does_not_do:
- "Build production systems"
- "Permanent embedding"
- "Gatekeeping"
engagement_pattern:
initial: "Assess team needs"
active: "Collaborate intensively (weeks)"
handoff: "Leave team self-sufficient"
follow_up: "Periodic check-ins"
success_metrics:
- "Capability adoption rate"
- "Time to team independence"
- "Practice spread across org"
```
### 4. Complicated Subsystem Team
```yaml
complicated_subsystem:
definition: "Team responsible for component requiring deep specialist knowledge"
characteristics:
- "Heavy specialist expertise required"
- "Complexity would overwhelm stream teams"
- "Clear interfaces to other teams"
- "Rare team type (most orgs have 0-2)"
size: "3-9 members (specialist-heavy)"
examples:
- "Video encoding team"
- "Financial modeling team"
- "Machine learning algorithm team"
- "Real-time data processing team"
when_appropriate:
- "Math/science-heavy components"
- "Regulatory complexity"
- "Deep domain expertise"
- "Years of specialized learning needed"
when_inappropriate:
- "General complexity any team could learn"
- "Components that should be platform"
- "Historical knowledge hoarding"
success_metrics:
- "Interface stability"
- "Accuracy/performance of subsystem"
- "Support burden on consumers"
```
## The Three Interaction Modes
### Collaboration
```yaml
collaboration_mode:
definition: "Two teams working closely together on a shared goal"
characteristics:
- "High bandwidth communication"
- "Shared discovery and innovation"
- "Blurred boundaries temporarily"
- "Intensive but time-boxed"
appropriate_for:
- "Rapid discovery phases"
- "New integrations"
- "Novel problems"
- "Building shared understanding"
duration: "Time-limited (weeks to months)"
warning_signs:
- "Collaboration lasting more than 6 months"
- "Permanent dependency"
- "Teams can't work independently"
transition_to: "X-as-a-Service after discovery"
```
### X-as-a-Service
```yaml
xaas_mode:
definition: "One team provides service to another with clear interface"
characteristics:
- "Clear API/contract"
- "Minimal coordination needed"
- "Provider team owns service evolution"
- "Consumer team uses without deep involvement"
appropriate_for:
- "Mature, stable interfaces"
- "Platform to stream-aligned"
- "Reducing cognitive load"
- "Scaling interactions"
success_factors:
- "Well-documented API"
- "Self-service provisioning"
- "SLA agreements"
- "Clear support channels"
anti_patterns:
- "Too many meetings for simple requests"
- "Ticket queue for everything"
- "Hidden complexity"
```
### Facilitating
```yaml
facilitating_mode:
definition: "One team helps another learn or adopt capabilities"
characteristics:
- "Teaching over doing"
- "Temporary, with handoff"
- "Goal is independence"
- "Enabling team primary mode"
appropriate_for:
- "Capability building"
- "New practice adoption"
- "Impediment removal"
- "Cross-pollination"
engagement_cycle:
assess: "Understand team needs"
teach: "Active coaching/training"
support: "Available for questions"
exit: "Team is self-sufficient"
anti_patterns:
- "Permanent dependency"
- "Doing work for them"
- "Gatekeeping knowledge"
```
## Cognitive Load
### Types of Cognitive Load
```yaml
cognitive_load_types:
intrinsic:
definition: "Load from the problem space itself"
examples:
- "Business domain complexity"
- "Technical complexity of task"
- "Regulatory requirements"
strategy: "Can't eliminate, but can train for it"
extraneous:
definition: "Load from environment/process"
examples:
- "Legacy system quirks"
- "Poor tooling"
- "Unclear rRelated in Design
contribute
IncludedLocal-only OSS contribution command center. Auto-refreshes the user's in-flight PR and issue state on invoke so conversations start with full context — no need to brief Claude on what's in flight. Helps the user find issues to contribute to on GitHub, builds per-repo dossiers of what each upstream expects (CLA, DCO, branch convention, AI policy, draft-first, review bots, issue templates), runs deterministic gates before any external action so AI-assisted contributions don't reach maintainers as slop. State is markdown-only: candidate files at ~/.contribute-system/candidates/, repo dossiers at ~/.contribute-system/research/, append-only event log at ~/.contribute-system/log.jsonl. No database, no cloud calls. Use when the user asks about their PRs / issues / contributions, wants to find new work to take on, claim an issue, build/refresh a repo's dossier, or draft a Design Issue or PR. Trigger with "/contribute", "what's my PR status", "find a contribution", "claim issue X", "draft a Design Issue for Y", "refresh dossier for Z".
architectural-analysis
IncludedUser-triggered deep architectural analysis of a codebase or scoped subtree across eight modes — information architecture, data flow, integration points, UI surfaces, interaction patterns, data model, control flow, and failure modes. This skill should be used when the user asks to "diagram this codebase," "map the architecture," "show the data flow," "give me an ERD," "trace control flow," "find the integration points," "verify the layout pattern," "audit the UX architecture," or any similar request whose primary deliverable is mermaid diagrams plus cited reports under docs/architecture/. Dispatches haiku/sonnet sub-agents in parallel for per-mode exploration, then verifies every citation mechanically before any node lands in a diagram. Not for one-off prose explanations of code (use code-explanation) or for high-level system design from scratch (use system-design).
mcp
IncludedModel Context Protocol (MCP) server development and tool management. Languages: Python, TypeScript. Capabilities: build MCP servers, integrate external APIs, discover/execute MCP tools, manage multi-server configs, design agent-centric tools. Actions: create, build, integrate, discover, execute, configure MCP servers/tools. Keywords: MCP, Model Context Protocol, MCP server, MCP tool, stdio transport, SSE transport, tool discovery, resource provider, prompt template, external API integration, Gemini CLI MCP, Claude MCP, agent tools, tool execution, server config. Use when: building MCP servers, integrating external APIs as MCP tools, discovering available MCP tools, executing MCP capabilities, configuring multi-server setups, designing tools for AI agents.
react-native-skia
IncludedDesign, build, debug, and optimise high-polish animated graphics in React Native or Expo using @shopify/react-native-skia, Reanimated, and Gesture Handler. Use when the user wants canvas-driven UI, shaders, paths, rich text, image filters, sprite fields, Skottie, video frames, snapshots, web CanvasKit setup, or performance tuning for custom motion-heavy elements such as loaders, hero art, cards, charts, progress indicators, particle systems, or gesture-driven surfaces. Also use when the user asks for fluid, glow, glass, blob, parallax, 60fps/120fps, or GPU-friendly animated effects in React Native, even if they do not explicitly say "Skia". Do not use for ordinary form/layout work with standard views.
plaid
IncludedProduct Led AI Development — guides founders from idea to launched product. Six capabilities: Idea (discover a product idea), Validate (pressure-test the idea against fatal flaws, problem reality, competition, and 2-week MVP feasibility), Plan (vision intake + document generation), Design (translate image references into a design.md spec), Launch (go-to-market strategy), and Build (roadmap execution). Use when someone says "PLAID", "plaid idea", "help me find an idea", "product idea", "idea from my business", "idea from my expertise", "plaid validate", "validate my idea", "pressure-test", "is this idea good", "find fatal flaws", "validate the problem", "plan a product", "define my vision", "generate a PRD", "product strategy", "plaid design", "design from image", "translate image to design", "create design.md", "extract design tokens", "plaid launch", "go-to-market", "launch plan", "GTM strategy", "launch playbook", "plaid build", "build the app", "start building", or "execute the roadmap".
nextjs-framer-motion-animations
IncludedAdds production-safe Motion for React or Framer Motion animations to Next.js apps, including reveal, hover and tap micro-interactions, whileInView, stagger, AnimatePresence, layout and layoutId transitions, reorder, scroll-linked UI, and lightweight route-content transitions. Use when the user asks to add, refactor, or debug Motion or Framer Motion in App Router or Pages Router codebases, especially around server/client boundaries, reduced motion, LazyMotion, bundle size, hydration, or route transitions. Avoid for GSAP-style timelines, WebGL or 3D scenes, heavy scroll storytelling, or CSS-only effects unless Motion is explicitly requested.