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figma-generate-design

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Use this skill alongside figma-use when the task involves translating an application page, view, or multi-section layout into Figma. Triggers: 'write to Figma', 'create in Figma from code', 'push page to Figma', 'take this app/page and build it in Figma', 'create a screen', 'build a landing page in Figma', 'update the Figma screen to match code', 'convert this modal/dialog/drawer/panel to Figma'. This is the preferred workflow skill whenever the user wants to build or update a full page, modal, dialog, drawer, sidebar, panel, or any composed multi-section view in Figma from code or a description. Discovers design system components, variables, and styles from Code Connect files, existing screens, and library search, then imports them and assembles views incrementally section-by-section using design system tokens instead of hardcoded values.

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What this skill does


# Build / Update Screens and Views from Design System

Use this skill to create or update **screens, views, and multi-section UI containers** in Figma by **reusing the published design system** — components, variables, and styles — rather than drawing primitives with hardcoded values. This includes full pages, modals, dialogs, drawers, sidebars, panels, and any composed view with multiple sections. The key insight: the Figma file likely has a published design system with components, color/spacing variables, and text/effect styles that correspond to the codebase's UI components and tokens. Find and use those instead of drawing boxes with hex colors.

**MANDATORY**: You MUST also load [figma-use](../figma-use/SKILL.md) before any `use_figma` call. That skill contains critical rules (color ranges, font loading, etc.) that apply to every script you write.

**Always pass `skillNames: "figma-generate-design"` when calling `use_figma` as part of this skill.** This is a logging parameter — it does not affect execution.

## Skill Boundaries

- Use this skill when the deliverable is a **composed Figma view** (new or updated) — full-page screens, modals, dialogs, drawers, sidebars, panels, or any multi-section container — built from design system component instances.
- If the user wants to create **new reusable components or variants**, use [figma-use](../figma-use/SKILL.md) directly.
- If the user wants to write **Code Connect mappings**, switch to [figma-code-connect](../figma-code-connect/SKILL.md).

## Prerequisites

- Figma MCP server must be connected
- The target Figma file must have a published design system with components (or access to a team library)
- User should provide either:
  - A Figma file URL / file key to work in
  - Or context about which file to target (the agent can discover pages)
- Source code or description of the screen/view to build/update

## Parallel Workflow with generate_figma_design (Web Apps Only)

When building a screen from a **web app** that can be rendered in a browser, the best results come from running both approaches in parallel:

1. **In parallel:**
   - Start building the screen using this skill's workflow (use_figma + design system components)
   - Run `generate_figma_design` to capture a pixel-perfect screenshot of the running web app
2. **Once both complete:** Update the use_figma output to match the pixel-perfect layout from the `generate_figma_design` capture. The capture provides the exact spacing, sizing, and visual treatment to aim for, while your use_figma output has proper component instances linked to the design system. If the capture contains images, transfer them to your use_figma output by copying `imageHash` values from the capture's image fills (see Step 5 for details).
3. **Once confirmed looking good:** Delete the `generate_figma_design` output — it was only used as a visual reference.

This combines the best of both: `generate_figma_design` gives pixel-perfect layout accuracy, while use_figma gives proper design system component instances that stay linked and updatable.

**This parallel workflow is MANDATORY when the source contains images.** The `use_figma` Plugin API cannot fetch external image URLs — it can only set image fills by copying `imageHash` values from nodes already in the file. `generate_figma_design` rasterizes all visible images into Figma, providing the hashes you need. If you skip the capture when images are present, image frames will be left blank.

For non-web apps (iOS, Android, etc.) or when updating existing screens, use the standard workflow below.

## Required Workflow

**Follow these steps in order. Do not skip steps.**

> **Hard gates — forbidden shortcuts:**
>
> - **Forbidden:** `search_design_system` for component keys until 2a-i is complete and 2a-ii is attempted or logged N/A (e.g. "empty file, no existing screens").
> - **Forbidden:** Any `use_figma` call that mutates the canvas (Step 3+) until all Step 2 rows in the checklist below are filled in.

### Step 1: Understand the Deliverable

Before touching Figma, understand what you're building:

1. If building from code, read the relevant source files to understand the structure, sections, and which components are used.
2. Identify the major sections of the view (e.g., for a page: Header, Hero, Content Panels, Footer; for a modal: Title Bar, Form Sections, Action Bar; for a sidebar: Navigation, Content Area, Footer Actions).
3. For each section, list the UI components involved (buttons, inputs, cards, navigation pills, accordions, etc.).
4. **Check whether the view contains any images** (e.g., `<img>`, `<Image>`, background images, product photos, avatars, icons loaded from URLs). If it does and this is a web app, you **must** run the parallel `generate_figma_design` capture workflow — start it immediately alongside Step 2 so the capture runs while you discover components. See "Parallel Workflow with generate_figma_design" above.

### Step 2: Collect Component Keys, Variables, and Styles

You need three things from the design system: **components** (buttons, cards, etc.), **variables** (colors, spacing, radii), and **styles** (text styles, effect styles like shadows). Don't hardcode hex colors or pixel values when design system tokens exist.

#### 2a: Discover components


**2a-i — REQUIRED: Check Code Connect for needed components.** Starting from the component list you built in Step 1, check whether each component has a Code Connect file in the codebase. Code Connect files live next to the component source and are named by platform:

- **TypeScript/JS**: `*.figma.ts`, `*.figma.js`
- **React (parser-based)**: `*.figma.tsx`
- **Kotlin/Compose**: `.kt` files containing `@FigmaConnect`
- **Swift**: `.swift` files containing `FigmaConnect`

For each component you need (e.g., Button, Card, Input), search for its Code Connect file — glob or grep by component name (e.g., `**/Button.figma.tsx`, `**/Card.figma.ts`). Only read files that match components you actually need.

From each matching Code Connect file, extract the Figma component URL. Parse `fileKey` and `nodeId` from the URL (convert hyphens to colons: `123-456` → `123:456`). Then resolve component keys via `use_figma`:

**Example:** Code Connect file contains `// url=https://figma.com/design/ABC123/File?node-id=609-35535`. Parse `fileKey` = `ABC123`, `nodeId` = `609:35535`. Run `use_figma` against the **library file** (fileKey `ABC123`, not the target file) to resolve the key:

```js
const node = await figma.getNodeByIdAsync("609:35535");
const set = node?.parent?.type === "COMPONENT_SET" ? node.parent : node;
return { componentKey: set.key };
```

Batch multiple lookups in a single call. Use the returned keys with `importComponentSetByKeyAsync()` in Step 4.

Mark resolved components. If all components are resolved, skip 2a-ii and 2a-iii. If none of the needed components have Code Connect files, proceed to 2a-ii.

**2a-ii — REQUIRED if unresolved components remain: Inspect existing screens.** Check if the target file already contains screens using the same design system. A single `use_figma` call that walks an existing frame's instances gives you an exact, authoritative component map:

```js
// Read-only discovery — skip invisible content inside instances (hidden
// variants etc.) for the hundreds-of-times-faster findAllWithCriteria.
figma.skipInvisibleInstanceChildren = true;

const frame = figma.currentPage.findOne(n => n.name === "Existing Screen");
const uniqueSets = new Map();
frame.findAllWithCriteria({ types: ["INSTANCE"] }).forEach(inst => {
  const mc = inst.mainComponent;
  const cs = mc?.parent?.type === "COMPONENT_SET" ? mc.parent : null;
  const key = cs ? cs.key : mc?.key;
  const name = cs ? cs.name : mc?.name;
  if (key && !uniqueSets.has(key)) {
    uniqueSets.set(key, { name, key, isSet: !!cs, sampleVariant: mc.name });
  }
});
return [...uniqueSets.values()];
```

Match results against your unresolved components. Mark any newly resolved. If all co

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